GAME RACKETS FOR GAMES

Brand Owner (click to sort) Address Description
M MARCRAFT RECREATION CORP. 305 E. 140TH ST. BRONX NY 10454 GAME RACKETS FOR GAMES OF LAWN TENNIS AND SQUASH AND FOR OTHER RACKET AND BALL GAMES; GAME PADDLES FOR GAMES OF PLATFORM TENNIS, TABLE TENNIS AND PADDLE BALL; AND GAME BALLS FOR GAMES OF PLATFORM TENNIS, PADDLE BALL AND TABLE TENNIS AND OTHER RACKET AND BALL GAMES;WITHOUT WAIVING ITS COMMON LAW RIGHTS THEREIN, APPLICANT MAKES NO CLAIM TO THE DESCRIPTIVE DESIGN OF THE PADDLE APART FROM THE MARK AS SHOWN.;
MARCRAFT MARCRAFT RECREATION CORP. 305 E. 140TH ST. BRONX NY 10454 GAME RACKETS FOR GAMES OF LAWN TENNIS AND SQUASH AND FOR OTHER RACKET AND BALL GAMES; GAME PADDLES FOR GAMES OF PLATFORM TENNIS, TABLE TENNIS AND PADDLE BALL; AND GAME BALLS FOR GAMES OF PLATFORM TENNIS, PADDLE BALL AND TABLE TENNIS AND OTHER RACKET AND BALL GAMES;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A gaming machine displays multiple game outcome presentations to one or more players playing the gaming machine. A player may initiate a new game on the gaming machine while the outcome of a previous game is being presented to the player. For a number of different games, two or more game outcomes may be presented simultaneously to the player on the gaming machine. The game outcome presentations for two or more of the games may appear to interact. However, the game outcomes determined by the gaming machine are independent of one another and do not depend on the game outcome presentation. Many different combinations of games may be played simultaneously on the gaming machine.