BIOHAPTICS

Welcome to the Brand page for “BIOHAPTICS”, which is offered here for Electrical transducers used for providing haptic sensory output; electric actuators used for providing haptic sensory output; downloadable computer software, downloadable software development tools for use in the creation of entertainment media, audio recordings, audiovisual recordings, and video games; downloadable computer software for use in enabling wearable devices to provide haptic sensory output; wearable devices, mobile phone and computer headsets containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, watching television;modular floorboards containing transducers for use in providing haptic sensory output for video games, audiovisual recordings, audio recordings, and other entertainment experiences;wearable devices, gaming headsets containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games;footwear; insoles for footwear; clothing, shirts, vests, jackets, pants and hats; wearable devices, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, watching television; wearable devices, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games;.

Its status is currently believed to be active. Its class is unavailable. “BIOHAPTICS” is believed to be currently owned by “Sonicsensory, Inc”.


Owner:
SONICSENSORY, INC
Owner Details
Description:
Electrical transducers used for providing haptic sensory output; electric actuators used for providing haptic sensory output; Downloadable computer software, downloadable software development tools for use in the creation of entertainment media, audio recordings, audiovisual recordings, and video games; Downloadable computer software for use in enabling wearable devices to provide haptic sensory output; Wearable devices, mobile phone and computer headsets containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, watching television;Modular floorboards containing transducers for use in providing haptic sensory output for video games, audiovisual recordings, audio recordings, and other entertainment experiences;Wearable devices, gaming headsets containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games;Footwear; Insoles for footwear; Clothing, shirts, vests, jackets, pants and hats; wearable devices, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, watching television; wearable devices, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games;
Categories: ELECTRICAL TRANSDUCERS USED PROVIDING