Brands and Their Owners
Welcome to the Brand page for “BLOODSPORT”, which is offered here for Motion picture sound track and music production; video production; production and distribution of films; film editing; special effects animation services for film and video; entertainment, providing a web site featuring non-downloadable motion pictures, videos, related film clips, photographs, and other multimedia materials featuring drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; entertainment services, providing non-downloadable prerecorded music, prerecorded motion pictures, information in the field of music, motion pictures and performers and entertainment information, all online via the internet; entertainment services, record production; record master production; recording studios; music production; audio recording and production; music publishing services; production and distribution of television and cable television programs; television and cable television programs featuring drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; entertainment in the nature of on-going television and cable television programs featuring entertainment, drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; providing a continuing variety show distributed over television, cable television, satellite, audio and video media; distribution of television programs for others; television and cable television, program syndication; entertainment in the nature of competitions, exhibitions, and tournaments featuring athletics and sports; arranging and conducting a variety of athletic and sports competitions; entertainment services, arranging and conducting of competitions for athletic and sports events, tournaments, exhibitions and competitions rendered live and through broadcast media including television, on-demand, and via a global computer network; entertainment services, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media; providing news and information in the field of sports; providing various facilities for an array of sporting events, sports and athletic competitions and awards programs; entertainment services, providing an on-line computer game; providing an online computer game that may be accessed network-wide by network users; multimedia entertainment software production services; providing information online relating to computer games and computer enhancements for games; entertainment services provided via computer, providing online movie and music reviews; entertainment services, presenting pre-recorded music, video and graphics to mobile communications devices via a global computer network and wireless networks; entertainment services, meta verse experiences; entertainment services, providing an online virtual environment; entertainment services, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, providing interactive entertainment and virtual reality content; providing temporary use of non-downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; virtual reality video production for entertainment purposes; augmented reality video production for entertainment purposes; production of video and computer game software; entertainment services, providing temporary use of non-downloadable video games; providing online interactive computer games; providing online multiplayer computer games; providing online computer games using block chain technology; providing online computer games featuring non-fungible tokens (nfts); providing online computer games featuring user-generated content (ugc); providing online computer games in which users can create, modify, buy, sell, license, trade, use, and manage non-fungible tokens (nfts), user-generated content (ugc), and other virtual assets; providing online computer games in which users can communicate with each other; providing online computer games featuring a marketplace for non-fungible tokens (nfts), user-generated content (ugc), and other virtual assets, all of the foregoing being confined to the fantasy world created within the online game and being unrelated to and not affecting the real world or real world transactions and assets;blood sport;.
Its status is currently believed to be active. Its class is unavailable. “BLOODSPORT” is believed to be currently owned by “TRANS-AMERICAN FILMS INTERNATIONAL CORP.”
Owner: |
TRANS-AMERICAN FILMS INTERNATIONAL CORP.
Owner Details |
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Description: |
Motion picture sound track and music production; video production; production and distribution of films; film editing; special effects animation services for film and video; entertainment, providing a web site featuring non-downloadable motion pictures, videos, related film clips, photographs, and other multimedia materials featuring drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; entertainment services, providing non-downloadable prerecorded music, prerecorded motion pictures, information in the field of music, motion pictures and performers and entertainment information, all online via the Internet; entertainment services, record production; record master production; recording studios; music production; audio recording and production; music publishing services; production and distribution of television and cable television programs; television and cable television programs featuring drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; entertainment in the nature of on-going television and cable television programs featuring entertainment, drama, action and adventure, suspense, comedy, extreme action sports, sports events and competitions, romance, horror, mystery, science fiction, animation, music and musical events, general fiction, historical epics, historical fiction, biographies, children's stories, topical events and interests, the arts, fashion, lifestyles, and popular culture; providing a continuing variety show distributed over television, cable television, satellite, audio and video media; distribution of television programs for others; television and cable television, program syndication; entertainment in the nature of competitions, exhibitions, and tournaments featuring athletics and sports; arranging and conducting a variety of athletic and sports competitions; entertainment services, arranging and conducting of competitions for athletic and sports events, tournaments, exhibitions and competitions rendered live and through broadcast media including television, on-demand, and via a global computer network; entertainment services, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media; providing news and information in the field of sports; providing various facilities for an array of sporting events, sports and athletic competitions and awards programs; entertainment services, providing an on-line computer game; providing an online computer game that may be accessed network-wide by network users; multimedia entertainment software production services; providing information online relating to computer games and computer enhancements for games; entertainment services provided via computer, providing online movie and music reviews; entertainment services, presenting pre-recorded music, video and graphics to mobile communications devices via a global computer network and wireless networks; entertainment services, meta verse experiences; entertainment services, providing an online virtual environment; entertainment services, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, providing interactive entertainment and virtual reality content; providing temporary use of non-downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; virtual reality video production for entertainment purposes; augmented reality video production for entertainment purposes; production of video and computer game software; entertainment services, providing temporary use of non-downloadable video games; providing online interactive computer games; providing online multiplayer computer games; providing online computer games using block chain technology; providing online computer games featuring non-fungible tokens (NFTs); providing online computer games featuring user-generated content (UGC); providing online computer games in which users can create, modify, buy, sell, license, trade, use, and manage non-fungible tokens (NFTs), user-generated content (UGC), and other virtual assets; providing online computer games in which users can communicate with each other; providing online computer games featuring a marketplace for non-fungible tokens (NFTs), user-generated content (UGC), and other virtual assets, all of the foregoing being confined to the fantasy world created within the online game and being unrelated to and not affecting the real world or real world transactions and assets;BLOOD SPORT;
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Categories: | MOTION PICTURE SOUND TRACK |