Brands and Their Owners
Welcome to the Brand page for “CAPSTONE BUSINESS SIMULATION”, which is offered here for Providing on-line computer game for educational purposes;computer game software; downloadable computer software for use in simulating business management techniques for educational purposes;statement(s): in the statement, column 1, line 11, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted. in the statement, column 1, line 15, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted. in the statement, column 2, line 5, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted.;cap stone business simulation;business simulation;providing temporary use of on-line non-downloadable software that enables users to perform business management techniques in the context of imaginary fact patterns in the field of business management education;.
Its status is currently believed to be active. Its class is unavailable. “CAPSTONE BUSINESS SIMULATION” is believed to be currently owned by “CAPSIM MANAGEMENT SIMULATIONS, INC.”
Owner: |
CAPSIM MANAGEMENT SIMULATIONS, INC.
Owner Details |
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Description: |
Providing on-line computer game for educational purposes;computer game software; downloadable computer software for use in simulating business management techniques for educational purposes;Statement(s): In the statement, Column 1, line 11, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted. In the statement, Column 1, line 15, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted. In the statement, Column 2, line 5, first use 0-0-1985; in commerce 0-0- 1985 is deleted, and first use 0-0-1998; in commerce 0-0- 1998 is inserted.;CAP STONE BUSINESS SIMULATION;BUSINESS SIMULATION;Providing temporary use of on-line non-downloadable software that enables users to perform business management techniques in the context of imaginary fact patterns in the field of business management education;
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Categories: | PROVIDING ON LINE COMPUTER GAME |