ADAPTER CONNECTING VIDEO GAME

Brand Owner (click to sort) Address Description
NGC NINTENDO OF AMERICA INC. 4600 150th Avenue NE Redmond WA 98052 adapter for connecting video game machines to communications devices, namely, telephones, cellular telephones, PCS telephones, wireless telephones and pagers; cartridges, compact discs and optical discs featuring entertainment content; musical sound recordings; visual recordings and audio-visual recordings in the nature of entertainment content; computer programs and computer software for connectivity between computer game machines/video game machines and communication devices, namely telephones, cellular telephones, PCS telephones, wireless telephones and pagers; computer game equipment containing memory devices, namely, discs; computer game programs; computer game software; computer game discs; computer game peripherals; electronic equipment to interface between video game machines and telephones, cellular telephones and pagers; electronic game programs, electronic game software; electronic game cartridges; electronic game discs; electronic game machines; electronic video game machines for use with a monitor or a television; interactive video game programs; interactive video game software; interactive electronic game machines; video game equipment connectable to communications devices, namely, telephones, cellular telephones, pcs telephones, wireless telephones and pagers; video game software; video game cartridges; video game discs; video game programs; video game machines for use with a monitor or television; video game machine accessories, namely, video game controllers and video game joysticks;
NINTENDO GAMECUBE NINTENDO CO., LTD. 11-1 Hokotate-cho Kamitoba Minami-ku Kyoto-shi, Kyoto 601-8501 Japan Adapter for connecting video game machines to communications devices, namely telephones, cellular telephones, PCS telephones, wireless telephones and pagers; cartridges, compact discs and optical discs featuring entertainment content; musical sound recordings; computer programs and computer software for connectivity between computer game machines/video game machines and communication devices, namely telephones, cellular telephones, PCS telephones, wireless telephones and pagers; electronic equipment to interface between video game machines and telephones, cellular telephones and pagers; electronic game cartridges; video game equipment connectable to communications devices, namely, telephones, cellular telephones, PCS telephones, wireless telephones and pagers; video game cartridges;NINTENDO GAME CUBE;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. In accordance with the invention, a video source is received by a first video adapter. The video source is captured in the video memory associated with the first VGA. The stored video source is associated with a window of an existing application. When the window location of the existing application is shifted to coincide with the video memory of a second graphics adapter, a data transfer occurs to the appropriate video memory location of the second graphics adapter to allow the rendering of that portion of the video now residing on a second monitor.