AMUSEMENT PARK SERVICES ENTERTAINMENT

Brand Owner (click to sort) Address Description
AMERICA'S MUSICAL SHOWPLACE OPRYLAND USA INC. 2806 OPRYLAND DRIVE NASHVILLE TN 37214 AMUSEMENT PARK SERVICES AND ENTERTAINMENT SERVICES RENDERED IN A THEME PARK;
DAY ESCAPE PASS Universal City Studios, Inc. 100 Universal City Plaza Universal City CA 91608 AMUSEMENT PARK SERVICES AND ENTERTAINMENT SERVICES;
SANDBOX HARBOR N E S W WhiteWolf Company, The 105 Manatee Crossing. No. 207 Daytona Beach FL 32119 Amusement park services Entertainment and educational services provided through creating, producing and distributing videocassettes, motion pictures, animated motion pictures, television programming in all media including television, radio and other forms of telecommunication media, computer generated media, publication of books and live stage productions The arrangement, sponsorship, conduct and provision of space facilities and personnel for entertainment, events, meetings and tradeshows;SAND BOX HARBOR NORTH EAST SOUTH WEST;The banner, four edges of the smaller compass points not containing directional letters, and the letters N, E, S, and W are gold. The two pieces of the underside of the banner are dark gold. The letters in the word Sandbox Harbor and the center concentric circle are black. The edges of the four larger points of the compass containing the directional letters, the outer concentric circle, the left sides of the top and the right sides of the bottom two smaller points of the compass not containing directional letters are light purple blue. The middle concentric circle, the right side of the North and South compass points and the top part of the East and West compass points are lavender. The left side of the North and South compass points and the bottom part of the East and West compass points are purple red.;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A disclosed authentication instrument is used to authorize various services at a hotel-casino complex, such as but not limited to in-room gaming, in-room sports wagering, room access, safe access, mini-bar access, Electronic Fund Transfers (EFT), player tracking services and in-room entertainment services (e.g., video games and movie channels). A smart card, an electronic token and a magnetic striped card are examples of hardware that may be used as authentication instruments. For in-room gaming, the authentication instrument may be used to authorize, in a secure and legal manner, in-room game play sessions on an entertainment terminal connected to a remote gaming machine.