AUGMENTED REALITY GLASSES

Brand Owner (click to sort) Address Description
ELTNEG IICOMBINED Co., Ltd. 41, EOULMADANG-RO 5-GIL, MAPO-GU SEOUL . Republic of Korea Augmented reality glasses; virtual reality glasses; sunglasses; eyeglasses; contact lenses; sunglass lenses; frames for spectacles and sunglasses; goggles for sports; cases for spectacles and sunglasses; chains for spectacles and sunglasses; eyeglass lenses; smartglasses; wearable computers; smartwatches; downloadable image files; downloadable multimedia files; cameras; wireless earphones; cases for smartphones; computer software for augmented reality glasses; computer application software for cellphones; metaverse contents operating software; interfaces for metaverse; game software for metaverse; computer hardware for virtual reality experience; game software; software for creating, manipulating and participating 3D virtual environment; augmented reality software; virtual reality software; computer e-commerce software for dealing with Non-Fungible Token (NFT); downloadable software for virtual money; software for experiencing various information through mixed reality;Bags; bags for sports; handbags; purses; leather bags; card cases [notecases]; trunks and traveling bags; leather briefcases; leather key cases; shoulder bags; eco-bags [bags made of reusable material]; hipsacks; clothing for pets; collars for pets; umbrellas; trekking sticks; portable cosmetic bags (sold empty); labels of leather; packaging containers of leather; leather straps; bags for carrying pets;Earrings; jewellery made of precious metals; jewellery plated with precious metals; charms in precious metals or coated therewith; tie pins; necklaces; rings [jewellery]; chains [jewellery]; bracelets [jewellery]; ornamental pins; charms [jewellery]; clocks and watches; wristwatches; precious jewels; precious metals; cufflinks; works of art of precious metal; boxes of precious metal; key rings [split rings with trinket or decorative fob]; jewellery and precious metals;Clothing; stockings; socks; neckties; scarves; money belts [clothing]; headwear; winter face masks (clothing); shirts; undergarments; overcoats (except wear for exclusive use for sports and Korean traditional dress); bottoms [clothing]; sports wear; footwear; slippers; rainwear; belts [clothing]; hanbok [Korean traditional clothing]; golf clothing, other than gloves; clothes for fishing; climbing clothes; gloves for clothing having touch technology of electronic products;The wording ELTNEG has no meaning in a foreign language.;
GENTLE REAL IICOMBINED Co., Ltd. 41, EOULMADANG-RO 5-GIL, MAPO-GU SEOUL . Republic of Korea Augmented reality glasses; virtual reality glasses; sunglasses; eyeglasses; contact lenses; sunglass lenses; frames for spectacles and sunglasses; goggles for sports; cases for spectacles and sunglasses; chains for spectacles and sunglasses; eyeglass lenses; smartglasses; wearable computers; smartwatches; downloadable image files; downloadable multimedia files; cameras; wireless earphones; cases for smartphones; computer software for augmented reality glasses; computer application software for cellphones; computer software for metaverse; computer hardware for virtual reality experience; game software; software for creating, manipulating and participating 3D virtual environment; software for distributing metaverse contents; augmented reality software; virtual reality software; computer e-commerce software for dealing with Non-Fungible Token (NFT); downloadable software for virtual money; software for experiencing various information through mixed reality;
LUCYD LUCYD Limited Acre House 11-15 William Road London NW13ER United Kingdom Augmented Reality Glasses; Virtual reality glasses; Glasses, including smart glasses, none of the aforesaid goods for military or defense applications;LUCY D;
T5 Tilt Five, Inc. 41688 Christy Street Fremont CA 94538 Augmented reality glasses; Headsets for augmented reality games; Augmented reality game systems consisting of glasses, a game board, and a controller;TILT FIVE;
TILT FIVE Tilt Five, Inc. 41688 Christy Street Fremont CA 94538 Augmented reality glasses; Headsets for augmented reality games; Augmented reality game systems consisting of glasses, a game board, and a controller not to be played in sports and entertainment venues including bowling alleys, arcades, amusement parks, family fun centers, or bars and restaurants;
VAUNT INTEL CORPORATION 2200 Mission College Boulevard Santa Clara CA 95052 augmented reality glasses; computer software for virtual and augmented reality; computer hardware; glasses for virtual and augmented reality; headsets for virtual and augmented reality; computer hardware for virtual and augmented reality; remote controllers for virtual and augmented reality headsets; virtual and augmented reality software for use in enabling computers, video game consoles, tablets, mobile phones, and headsets to provide virtual and augmented reality experiences; computer software for browsing, transmitting, visualizing, manipulating, and displaying virtual and augmented reality media; computer software for browsing, transmitting, and downloading virtual and augmented reality apps;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A new interaction/input device for an augmented reality system is provided. In an augmented reality system using infrared video-based tracking, the interaction/input device is employed by placing markers, e.g., small disks, at a predetermined location in a scene viewed by a user which are augmented to simulate physical buttons. These augmented markers, as viewed through the augmented reality system, can then be physically manipulated by the user. The user will put their fingers on one of these markers, and in turn, the infrared video-based tracker will recognize this action and process it accordingly. The augmented reality system can also augment simulated menus in the user's view giving the user the necessary feedback for interaction. By exploiting conventional tracking technology, the interaction/input device can be implemented with minimal additional hardware and minimal additional processing required by the augmented reality system.