COMPUTER GAME PROGRAMS USER

Brand Owner (click to sort) Address Description
BREED SOFTWARE Camper, Michael B. 3734 Anza Street, Suite 3 San Francisco CA 94121 computer game programs and user manuals sold as a unit;SOFTWARE;
CHADWICK KNOWWARE 3215 CORTE CABRILLO APTOS CA 95003 computer game programs and user manuals sold as a unit;
DARE DEVIL DERBY MINDSCAPE, INC. 88 Rowland Way Novato CA 94945 computer game programs and user manuals sold together therewith;DARE DEVIL DERBY;
GO FOR THE GOLD CRICK, MICHAEL F. C. 2845 - 140TH AVENUE N.E. BELLEVUE WA 98005 COMPUTER GAME PROGRAMS AND USER MANUALS SOLD AS A UNIT;
LION ENTERTAINMENT, INC. LION ENTERTAINMENT, INC. 8100 Shoal Creek Blvd., Suite 110 Austin TX 78758 computer game programs and user manuals sold as a unit therewith on tapes, discs, CD-ROMs and other multimedia devices;ENTERTAINMENT, INC.;
LURKERS LION ENTERTAINMENT, INC. 8100 Shoal Creek Blvd., Suite 110 Austin TX 78758 computer game programs and user manuals sold therewith;
METAL MECH Sculptured Software, Inc. Suite L 3007 South West Temple Salt Lake City UT 84115 computer game programs and user manuals sold as a unit;
NO IMMUNITY LION ENTERTAINMENT, INC. 8100 Shoal Creek Blvd., Suite 110 Austin TX 78758 computer game programs and user manuals sold therewith;
PUDDLES AND APPLESEED LION ENTERTAINMENT, INC. 8100 Shoal Creek Blvd., Suite 110 Austin TX 78758 computer game programs and user manuals sold as a unit therewith on tapes, discs, CD-ROMS and other multimedia devices;
WOLFENSTEIN FormGen Corp. 13 Holland Drive Bolton, Ontario L7E 1G4 Canada computer game programs and user manuals sold as a unit;
WORDSLAW MAGISTER LUDI, INC. 10 OCEAN PARKWAY BROOKLYN NY 11217 COMPUTER GAME PROGRAMS AND USER MANUALS SOLD THEREWITH;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A musical keyboard is connected to a computer. The computer implements a graphical user interface for teaching users to play the musical instrument. A computer readable music file, such as a MIDI file, is used to drive the creation of game objects that travel from a point of origination along a path toward a key of a virtual keyboard. In one form, when a user presses a key of the musical keyboard within a certain time window of arrival of the game object at the corresponding key of the virtual keyboard, the user is awarded with an audio presentation, a visual presentation and/or with game points. In a more structured learning mode, the game can be played with selectable, progressively more difficult challenges that the user masters on the road to proficiency.