COMPUTER GRAPHICS HARDWARE SOFTWARE

Brand Owner (click to sort) Address Description
DUALHEAD MATROX GRAPHICS, INC. 1055 St-Regis Dorval, Quebec H9P 2T4 Canada Computer graphics hardware and software for use with display technology products and for use with multiple display units, productivity-enhancing software utilities, computers, computer boards, video boards, circuit boards, video controller modules, DVD video technology, monitors, televisions, computer graphics chips and other computer hardware, software and related accessories;DUAL HEAD;
M&M BASIC Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software;BASIC;
M&M PRO Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software;
MAXLOGIC EVEREX SYSTEMS, INC. 5020 Brandin Court Fremont CA 94538 COMPUTER GRAPHICS HARDWARE AND SOFTWARE, NAMELY, COMPUTER OPERATING PROGRAMS;maximum logic;
THE ALAMO Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software;
THE TEXAN Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software;
VIVA Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software for translating between composite external video and VGA signals;
VIVA BASIC Omnicomp Graphics Corporation 1734 W. Sam Houston Parkway N. Houston TX 77043 computer graphics hardware and software for translating and providing flicker-free VGA graphics to television video devices;BASIC;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A system and method for optimizing the performance of a graphics intensive software program for graphics acceleration hardware. This system and method encompasses a procedure that validates the different functions of a 3D acceleration capable video card, decides whether to use the acceleration hardware and optimizes the software application to selectively use the functions that work on the specific video acceleration card. Functions checked include sub-pixel positioning, opacity, color replacement and fog. If these tests are successful, then the graphics acceleration is used by the software application. However, if the tests are not successful the decision is made not to use graphics accelerator. Those with ordinary skill in the art will realize that it is not necessary to perform all of the tests in a specific order. Additionally, other types of tests could be performed to ensure software application and video card compatibility before the software application is uses graphics acceleration to render 3D graphics.