Brands and Their Owners
Brand | Owner (click to sort) | Address | Description |
---|---|---|---|
KEEP IT MOVING | ROY-G-BIV | 401 Bingen Point Way Suite 4 Bingen WA 98605 | Computer software and software-related communication protocols in the nature of a feature of computer software with or without instruction manuals sold as a unit, for use in the design and development of multimedia presentations; communication protocols in the nature of a feature of computer software for use in the evaluation, recordation, and reproduction of individual and system movement for use in various games, including computer video games, toys, point of sale devices, kiosks, and any other devices that use actual or representations of physical movement; educational and entertainment computer software for children in the field of motion sensing, tracking, recording of movement in multimedia play-action, role-playing or other similar children's games; computer software for interactive toys and games, point of sale devices, and kiosks capable of receiving and responding to instructions from users for allowing more realistic motion-centric interactivity between users; computer software for digitally representing motion and, based upon such digital representations, recreating, projecting, and simulating motion in all media, including, by way of example only, recreating motion represented in two-dimensional media (such as on a movie or computer display) into motions implemented and executed by single or multi-dimensional objects (such as a remote-controlled toy), and vice-versa, and combining and mixing such digital representations of motion with other multi-media content; computer software in the field of motion control and robotics for use in motion control systems and industrial automation;Computer software design, development and programming for others of computer software and software-related communication protocols, formats and metal-languages or byte-code sequences, for use in the design and development of multimedia presentations; computer consulting services for others in the nature of evaluating, recording, and reproducing individual and system movement for use in various computer-related games, toys, point of sale devices, kiosks, and any other devices that use actual or representations of interactive toys and games, point of sale devices, and interactive computer kiosks capable of receiving and responding to instructions from users; computer consulting services for others in the nature of digitally representing motion and, based upon such digital representations, re-creating, projecting, and simulating motion in all media, including, by way of example only, recreating motion represented in two-dimensional media (such as on a movie or computer display) into motions implemented and executed by single or multi-dimensional objects (such as a remote-controlled toy), and vice-versa, and combining and mixing such digital representations of motion with other multi-media content; |
ROBOT.NET | ROY-G-BIV CORPORATION | 154 E. Bingen Point Way Suite E Bingen WA 98605 | Computer software and software-related communication protocols, development tools and extensions thereof in the nature of a feature of computer software with or without instruction manuals sold as a unit, for use in the design and development of software for-- controlling all aspects of devices and machines, including, by way of example only, for allowing robot software application developers to more quickly build robots that have simulated apparent personality and execute specific tasks that use a robot's ability to move, and apparently see, speak, hear and think; use in the control, evaluation, recordation, and reproduction of movement, visual perception, aural perception, audio projection and artificial intelligence for any use, including by way of example only, for use in various games, including computer video games, toys, point of sale devices, kiosks, and any other machines or devices; education and entertainment in the field of robotics, including by way of example only, for motion sensing, visual perception, aural perception, audio projection and artificial intelligence in multimedia play-action, role-playing or other similar games, for interactive toys and games, point of sale devices, and kiosks capable of receiving and responding to instructions from users for allowing more realistic motion-centric interactivity between users; digitally representing motion, sight, sound and reasoning and, based upon such digital representations, recreating, projecting, and simulating such in all media, including, by way of example only, recreating such in two-dimensional media (such as on a movie or computer display) into motions, sounds, and sights implemented and executed by single or multi-dimensional objects (such as a remote-controlled toy), and vice-versa, and combining and mixing such digital representations of motion with other multi-media content; use in the field of motion control and robotics for use in motion control systems and industrial automation;ROBOT NET; |
Where the owner name is not linked, that owner no longer owns the brand |