CONSUMER VIDEO GAME APPARATUS

Brand Owner (click to sort) Address Description
BLOOD STONE DANJAQ 245 N. Beverly Dr. Beverly Hills CA 90210 Consumer video game apparatus, namely, video game apparatus adapted for use with television receivers or with video or computer monitors; software programs for consumer video game apparatus; CD-ROMs and DVD ROMs recorded with software programs for consumer video game apparatus; software programs for hand-held game apparatus with liquid crystal displays; CD-ROMs and DVD-ROMs recorded with programs for hand-held game apparatus with liquid crystal displays; storage media recorded with software programs for hand-held game apparatus with liquid crystal displays; downloadable and storable image files featuring photographs, art, video/computer game characters, video/computer game scenes, and video/computer game images; computer game programs; computer game software; electronic game programs; electronic game software; interactive electronic game cartridges; interactive electronic game memory cards; interactive electronic game programs; interactive electronic game software; interactive video game cartridges; interactive video game programs; interactive video game software; video game programs; downloadable multimedia files, namely, games; downloadable computer game programs; downloadable computer game software; downloadable electronic game programs; downloadable electronic game software; downloadable interactive electronic game programs; downloadable interactive game software; downloadable video game programs; downloadable video game software; downloadable electronic publications, namely, game instruction booklets;Color is not claimed as a feature of the mark.;
WII RELAX NINTENDO OF AMERICA INC. 4600 150th Avenue NE Redmond WA 98052 Consumer video game apparatus, adapted for use with TV receivers only; computer programs for consumer video game apparatus; electronic circuits recorded with programs for consumer video game apparatus; optical disks recorded with programs for consumer video game apparatus; CD-ROMs recorded with programs for consumer video game apparatus; DVD-ROMs recorded with programs for consumer video game apparatus; storage media, namely flash memory, recorded with programs for consumer video game apparatus; pre-recorded memory cards featuring games for consumer video game apparatus, adapted for use with TV receivers only; microphones for consumer video game apparatus, adapted for use with TV receivers only; earphones for consumer video game apparatus, adapted for use with TV receivers only; CDs featuring computer games; DVDs featuring computer games; sensors for consumer video game apparatus, adapted for use with TV receivers only; pulse-measuring sensors for consumer video game apparatus and not for medical use; parts and accessories for consumer video game apparatus, namely, joysticks, controllers, power supplies, transformers, connectors for connecting to other video game machines; pre-recorded compact discs and optical discs featuring entertainment, educational and informational content pertaining to video and computer games, puzzles, music, stories and wellness; computer game discs; computer game programs; computer game software; electronic game discs; electronic game programs; electronic game software; interactive electronic game discs; interactive electronic game programs; interactive electronic game software; interactive video game discs; interactive video game programs; interactive video game software; video game discs; video game programs; video game software; downloadable computer game software; downloadable video game software; downloadable computer game programs; downloadable video game programs;
WII RELAX NINTENDO OF AMERICA INC. 4600 150th Avenue NE Redmond WA 98052 Consumer video game apparatus, excluding apparatus adapted to be used with an external display screen or monitor; action skill games; action-type target games; arcade games; arcade-type electronic video games; board games; card games; cases for play accessories; electronic game equipment with a watch function for playing video games other than those adapted for use with an external display screen or monitor; electronic interactive board games other than those adapted for use with an external display screen or monitor; equipment sold as a unit for playing board games, card games; hand-held units for playing electronic games other than those adapted for use with an external display screen or monitor; hand-held video game systems other than those adapted for use with an external display screen or monitor, comprising hand-held units for playing video games and associated game cartridges or game memory cards packaged as a unit; promotional game cards; trading card games;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A video game system comprises memory for storing data defining graphical objects for use in a video game. The system further comprises logic configured to enable a user to select at least one musical song to be played during a run of the video game. The logic is further configured to control at least one of the graphical objects during the run of the video game based on an attribute correlated with the selected song.