CREATION PRODUCTION PODCAST

Brand Owner Address Description
LIGHTNINGPOD Bumblebee Media 5214F Diamond Heights Blvd #3183 San Francisco CA 94131 Creation and production of podcast and video-on-demand programs, in fiction and non-fiction across multiple subjects, including scripted and non-scripted content; Entertainment, and educational services, namely, providing news, comedy, documentary, and variety shows, both scripted and non-scripted, delivered via streaming and the Internet; providing a website featuring entertaining and education information in the fields of podcasts and other audio-based or audiovisual content about multiple subjects, both scripted and fact-based;Broadcasting of podcasts and video-on-demand programs; telecommunication services, namely, transmission of podcasts; telecommunications services, namely, transmission of voice, data, graphics, images, audio, and video by means of telecommunications networks, wireless communication networks, and the Internet;LIGHTNING POD;Advertising and publicity services, namely, promoting the goods, services, brand identity and commercial information and news of third parties through electronic media;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. This invention provides a method and a system for selling content capable of ensuring a fair profit of a copyrighter of a creation in content. More specifically, this invention provides a method and a system for selling content for judging whether an user terminal has purchase information of each creation in content including one or two creations or more or not and for calculating forwarding charge of the content based on whether the user terminal has purchase information of each creation in the content or not, in forwarding the content to the user terminal. The method and system for selling content enable to circulate the creation itself in the content as the object of dealing and to gain profit directly from the user of content. Therefore, the copyrighter can gain the fair profit without being influenced by the achievement of the content including the creation. This is also to encourage the creative urge of the creator and to improve the creative level of the creator. In addition, since the user of content can purchase the content including the creation having the purchase information with cheap price, consumption activity is to be vitalized effectively.