DOWNLOADABLE RECORDED COMPUTER GAMES

Brand Owner (click to sort) Address Description
BATTLETRON VR Realms Pty Limited 6/14, Australia Downloadable and recorded computer games entertainment software; downloadable and recorded computer games programs; downloadable computer games programs downloaded via the internet; downloadable and recorded computer programs for computer games; program cartridges for computer games; downloadable and recorded programs for playing computer games; downloadable and recorded computer programs for video games; downloadable and recorded programmed video games software; programmed video game software contained on cartridges;BATTLE TRON;
JOURNEY TO THE SAVAGE PLANET Typhoon Studios inc. 101-7250 Clark Street Montreal, Quebec H2R2Y3 Canada Downloadable and recorded computer games software; downloadable and recorded video games software; downloadable computer games software for use on mobile phones, handheld computers and electronic tablets; downloadable virtual reality games software, namely, augmented reality game software for playing computer games;Posters; books in the field of computer game software; comics;T-shirts, hooded sweatshirts, hats;
LAZERTRON VR Realms Pty Limited 6/14, Australia Downloadable and recorded computer games entertainment software; downloadable and recorded computer games programs; downloadable computer games software programs downloaded via the internet; downloadable and recorded computer programs for computer games; downloadable and recorded programs for playing computer games; downloadable and recorded computer programs for video games; downloadable and recorded programmed video games software; programmed video games software contained on cartridges;
LAZERTRON Bubble Gum Interactive Pty Ltd 5/102 Alfred Street Milsons Point NSW 2061 Australia Downloadable and recorded computer games entertainment software; downloadable and recorded computer games programs; downloadable computer games software programs downloaded via the internet; downloadable and recorded computer programs for computer games; downloadable and recorded programs for playing computer games; downloadable and recorded computer programs for video games; downloadable and recorded programmed video games software; programmed video games software contained on cartridges;
RED REIGN NINJA KIWI LIMITED 17 SHAMROCK DRIVE KUMEU, AUCKLAND 0810 New Zealand Downloadable and recorded computer games, video games, multimedia games, and computer game software; recorded and downloadable games software for use on mobile phones, tablets and other electronic mobile devices; downloadable and recorded interactive video game programs; downloadable and recorded video game programmes for use with handheld electronic devices; downloadable and recorded video game programmes for use with wireless electronic devices; downloadable and recorded interactive multimedia computer game programs; downloadable and recorded applications software, namely, computer games; compact-disc-read-only memory games; downloadable and recorded games programmes for use with audio output devices; game cartridges for computer video games and video output game machines; computer game cassettes; video games recorded on digital versatile disc-ROMs; computer game recorded on CD-ROMs, computer game recorded on digital versatile disc-ROMs; cartridges and cassettes containing game programs for use with hand-held video game machines;
THE TALE OF THE PRINCESS KAGUYA KABUSHIKI KAISHA STUDIO GHIBLI 1-4-25, Kajino-Cho, Koganei-Shi Tokyo 184-0002 Japan downloadable and recorded computer games software; pre-recorded cartridges, video cassettes, RAM cards, and video discs, all featuring computer video game programs; compact discs pre-recorded with sound and/or images featuring animated cartoons; machine-readable magnetic computer tapes pre-recorded with downloadable computer video game programs; mobile phones; exposed photographic slides; photographic slides; audio and videotapes pre-recorded with sound and/or images featuring animated cartoons; downloadable image files featuring animated cartoons; pre-recorded DVDs featuring animated cartoons; downloadable video recordings featuring animated cartoons;ball-point pens; pencils, carbon papers; photograph albums; bookmarkers; easels; printed books featuring animated cartoons; printed magazines featuring and specializing in animated cartoons; printed calendars; printed booklets featuring and specializing in animated cartoons; printed maps; handkerchiefs of paper; hygienic paper; toilet paper; folders of paper; face towels of paper; ribbons of paper, for gift wrapping; graphic art reproductions; printed photographs, packing papers; pastels; writing pads; pens; photograph stands; erasers; ink stamps; drawing ink; ink for pens; loose-leaf binders; printed sheet music; printed post cards;pants; aprons; swimsuits; caps being headwear; overcoats; topcoats; clothing jackets; clothing jerseys; jumpers in the nature of sweaters, dresses and coveralls; gloves; cuffs; ear muffs; neckties; parkas; pyjamas; scarfs; dress shirts; socks; suits; trousers; vests; boots for sports; sandals; slippers; sports shoes; leather belts for clothing; plush belts for clothing; headwear; shirts; clothing tops; t-shirts; hoodies; sweatshirts;
THE WIND RISES KABUSHIKI KAISHA STUDIO GHIBLI 1-4-25, Kajino-Cho, Koganei-Shi Tokyo 184-0002 Japan downloadable and recorded computer games software; pre-recorded cartridges, video cassettes, RAM cards, and video discs, all featuring computer video game programs; compact discs pre-recorded with sound and/or images featuring animated cartoons; machine-readable magnetic computer tapes pre-recorded with downloadable computer video game programs; mobile phones; exposed photographic slides; photographic slides; audio and videotapes pre-recorded with sound and/or images featuring animated cartoons; downloadable image files featuring animated cartoons; pre-recorded DVDs featuring animated cartoons; downloadable video recordings featuring animated cartoons;playing cards printed with images; Toys, games and playthings, namely, action figures; plastic character toys; metal toys, namely, toy cars; plush toys; rubber character toys; plastic action figures; metal action figures; toy building blocks; toy pistols; toy vehicles; toys used for practical jokes, namely, water pistols; spinning tops; toy masks; plush dolls; plastic dolls; toy action figures; puppets; stuffed toys; checkers games; darts; dice; doll's beds; dominoes; tabletop football games; marbles for games; hand-held electronic games other than those adapted for use with TV sets in the nature of handheld game consoles; game tables; Christmas tree stands; chess games; Christmas tree ornaments; toy models; model toy vehicles;ball-point pens; pencils, carbon papers; photograph albums; bookmarkers; easels; printed books featuring animated cartoons; printed magazines featuring and specializing in animated cartoons; printed calendars; printed booklets featuring and specializing in animated cartoons; printed maps; handkerchiefs of paper; hygienic paper; toilet paper; folders of paper; face towels of paper; ribbons of paper, for gift wrapping; graphic art reproductions; printed photographs, packing papers; pastels; writing pads; pens; photograph stands; erasers; ink stamps; drawing ink; ink for pens; loose-leaf binders; printed sheet music; printed post cards;pants; aprons; swimsuits; caps being headwear; overcoats; topcoats; clothing jackets; clothing jerseys; jumpers in the nature of sweaters, dresses and coveralls; gloves; cuffs; ear muffs; neckties; parkas; pyjamas; scarfs; dress shirts; socks; suits; trousers; vests; boots for sports; sandals; slippers; sports shoes; leather belts for clothing; plush belts for clothing; headwear; shirts; clothing tops; t-shirts; hoodies; sweatshirts;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.