EDUCATIONAL GAME FIELD

Brand Owner (click to sort) Address Description
TOSS 'N LEARN BLOX WORLD CLASS LEARNING MATERIALS, INC. 111 Kane Street Baltimore MD 21224 educational game in the field of language development and associated printed materials sold therewith;TOSS AND LEARN BLOCKS;BLOCKS;
TOSS 'N LEARN BLOX WORLD CLASS LEARNING MATERIALS, INC. 111 Kane Street Baltimore MD 21224 educational game in the field of language development and associated printed materials;TOSS AND LEARN BLOCKS;BLOCKS;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A multi-player game system includes number-of-players detection means for detecting the number of players participating in the game; primary game field data storage means for storing primary game field data; secondary game field data storage means for storing at least two units of secondary game field data 150, such that each unit of secondary game field data is associated with a different number of participating players; secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means; game field generation means for combining the primary game field data with the secondary game field data to generate a game field. A plurality of players are allowed to play a game on the generated game field. Thus, in a multi-player game, it is possible to vary data concerning the game field, e.g., geography and objects, depending on the number of participating players.