FOUR D REPLAY

Brand Owner Address Description
4DREPLAY 4DReplay Korea, Inc 3-12 Dongpangyo-ro 52beon-gil, Bundang Seongnamsi,Gyeonggi-do 13535 Republic of Korea FOUR D REPLAY; FOR D REPLAY;Design of information graphics and data visualization materials; Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection; Computer graphics services; Digital image correction, restoration and enhancement of videos; Design and development of computer software; Design and development of graphic arts software and animation software; Product design and development in the field of computer graphics; Computer graphics design services, namely, creating of 3D computer models and animation;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A processor is provided that includes an execution unit for executing instructions and a replay system for replaying instructions which have not executed properly. The replay system is coupled to the execution unit and includes a checker for determining whether each instruction has executed properly and a plurality of replay queues or replay queue sections coupled to the checker for temporarily storing one or more instructions for replay. In one embodiment, thread-specific replay queue sections may each be used to store a long latency instruction for each thread until the long latency instruction is ready to be executed (e.g., data for a load instruction has been retrieved from external memory). By storing the long latency instruction and its dependents in a replay queue section for one thread which has stalled, execution resources are made available for improving the speed of execution of other threads which have not stalled.