GAMES PUZZLES

Brand Owner (click to sort) Address Description
CRANIUM COSMO Cranium Inc. 1511 Third Avenue, Suite 433 Seattle WA 98101 Games and puzzles in the nature of action skill games, board games, card games, manipulative puzzles, and equipment, game materials and questions sets sold as a unit therewith; equipment and materials sold as a unit for playing individual or group board games, word games, and action skill games; playing cards;
CUBORO CUBORO AG Haslerstrasse 30 CH-3008 Bern Switzerland games and puzzles, namely, marble-tracks, marbles, and manipulative puzzles;
DESKTOP DISTRACTION Cranium Inc Melbourne Tower, Suite 433 1511 Third Avenue Seattle WA 98101 Games and puzzles; equipment, materials, and questions sets sold as a unit or separately for playing games and puzzles and for participating in individual or group contests and entertainment and educational activities; handheld unit for playing electronic games and puzzles;DESK TOP DISTRACTION;
ENGINUITY Enginuity 3629 Bryant St Palo Alto CA 94306 Games and puzzles, namely board games, card games, parlor games, dice games, puzzle games, and puzzles;INGENUITY;
MY FIRST PUZZLE SHAPES Educa Sallent, S.A. Osona 1 08192-Sant Quirze de1 Valles Barcelona Spain games and puzzles;
OK! WEEKLY Northern & Shell Worldwide Limited 55 Avenue de la Gare Luxembourg L-1611 Luxembourg GAMES AND PUZZLES, ALL SUPPLIED IN THE FORM OF PRE-RECORDED CARTRIDGES, TAPES, CASSETTES, RECORDS, DISCS, CDS AND DVDS, OR OTHER ELECTROMAGNETIC, MAGNETIC OR OPTICAL MEDIA;GAMES, TOYS AND PLAYTHINGS; BOARD GAMES; ELECTRONIC GAMES AND PLAYTHINGS, OTHER THAN THOSE ADAPTED FOR USE WITH TELEVISION RECEIVERS; HAND HELD ELECTRONIC GAMES; HAND HELD COMPUTER GAMES;
SOCCERBIRDS Neeto Tree Ltd. 3727 Emerson Ave. N. Minneapolis MN 55412 Games and puzzles, namely, travel games in the nature of manipulative hand games, and handheld non-electronic skill games; wooden puzzles; tabletop games; electronic games other than those adapted for use with television receivers only; activity games, namely, card games; board games; electronic and non-electronic puzzles; puzzle games; and jigsaw puzzles; Playthings, namely, balloons; balls for playing games and sports; puppets; popup boxes being jack-in-the-boxes; toy building blocks; party favors in the nature of small toys, noisemakers, trading cards for games, party favor hats; wooden play tokens, kites; and playing cards; Wind socks, namely, decorative wind socks and toy wind socks; Game accessories and equipment, namely, play mats in the nature of game mats; Toys and dolls, namely, plush, bean-bag and cloth dolls and toys; stuffed animals; bath toys; articulated and non-articulated dolls; toy figures; bendable toys and action figures; Toys for pets;SOCCER BIRDS;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.