MULTIMEDIA TRAINING ENTERTAINMENT SYSTEMS

Brand Owner Address Description
LICENSE TO INNOVATE Imagination Technologies Ltd Imagination House, Home Park Estate Kings Langley Hertfordshire WD48LZ United Kingdom multimedia training and entertainment systems, namely, video game consoles, digital television receivers, programmable digital television recorders, video tape recorders, DVD players and DVD recorders, analog and digital radios, hi-fi receivers, recorders and audio speakers, surround sound audio speakers and amplifiers, portable radios, PDAs, MP3 players, amplifiers, digital to analog decoders, compact disc players, loudspeakers; digital video adaptors and interactive video adapters for use with computers; sound cards, namely, sound cards for use in computers; in-car entertainment systems comprising audio speakers and audio and/or video receivers and/or video display screens; software and firmware to enhance the audio-visual capabilities of multimedia and graphics applications, namely, for the integration of text, audio, graphic, still images and moving pictures; blank memory cards, smart cards, tapes, discs and cassettes all for the recordal of data, sound and images; semi-conductors for multimedia, digital television and digital radio applications; micro computer chips; graphics software library and drivers for use with accelerated devices for personal computers; parts, fittings and electronic components for all the aforesaid goods;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. The present invention is a method and apparatus for attracting the attention of people in public places and engaging them in a touch-free interaction with a multimedia display using an image-capturing system and a set of Computer Vision algorithms as a means of informing the public as well as collecting data about/from the users. The invention is named, Virtual Touch Entertainment (VTE) Platform. The VTE Platform comprises of a series of interaction states, such as the Wait State, the Attraction State, the User Engagement State, the User Interaction State, and the Interaction Termination State. The modules in these interaction states handle complicated tasks assigned to them, such as attracting the users, training the users, providing the multimedia digital content to the users, and collecting the user data and statistics, in an efficient and intelligent manner. The user is able to experience a whole new way of interaction paradigm while getting information and entertainment through the rich digital multimedia. The system operates automatically and dynamically in real-time throughout the whole interaction process.