PROVIDING ELECTRONIC ADVERTISEMENT DISTRIBUTION VIA

Brand Owner (click to sort) Address Description
BLUE CALYPSO BLUE CALYPSO Suite 280 101 W. Renner Road Richardson TX 75082 providing electronic advertisement distribution via computer networks;
DMM Flashopp Suite 2003 250 W. 57th Street New York NY 10107 Providing electronic advertisement distribution via computer networks;
MOBILE ADVANTAGE BLUE CALYPSO Suite 280 101 W. Renner Road Richardson TX 75082 Providing electronic advertisement distribution via computer networks;MOBILE;
SEARCH ADVERTISING BLUE CALYPSO Suite 280 101 W. Renner Road Richardson TX 75082 Providing electronic advertisement distribution via computer networks;
SHARE ADVERTISING BLUE CALYPSO Suite 280 101 W. Renner Road Richardson TX 75082 Providing electronic advertisement distribution via computer networks for others via a branded microsite;ADVERTISING;
WHEN FRIENDS TALK, FRIENDS LISTEN BLUE CALYPSO Suite 280 101 W. Renner Road Richardson TX 75082 Providing electronic advertisement distribution via computer networks;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A system is provided to distribute electronic information contents D0 containing advertisement to a user, and process advertisement information D2 at the user side. This system comprises an information distribution apparatus 19 for distributing advertisement information D2 to the user; and a plurality of information processing apparatuses 8 for receiving and storing the electronic information contents D0 distributed from the information distribution apparatus 19, reading out the electronic information contents D0 according to the user operation, and processing the electronic information contents D2, thereby outputting the advertisement video image and its audio. With this configuration, after receipt of advertisement information, the user can see and hear an advertisement video image or audio freely processed with respect to an advertisement by the information processing apparatuses 8 in unreal time (asynchronously) like playing a game.