PROVIDING NON DOWNLOADABLE ELECTRONIC GAMES VIA

Brand Owner (click to sort) Address Description
AWAKENING EXPERIMENT Cygames, Inc. 16-17 Nanpeidai-cho Shibuya-ku, Tokyo 150-0036 Japan Providing non-downloadable electronic games via mobile phones, the Internet and other electronic communications devices, and information services in relation thereto; providing online non-downloadable computer games; providing non-downloadable electronic publications, namely, brochures, comics, books, and magazines in the field of animation movies, computer games and video games; providing non-downloadable electronic books and magazines online in the field of animation movies, computer games and video games; providing non-downloadable videos, music or sounds online in the fields of animation movies, computer games and video games; providing non-downloadable images or images with sounds online in the fields of animation movies, computer games and video games; planning, operating or holding contests in the field of online game creation; planning, operating or holding contests in the field of online games;Downloadable game programs for mobile phones; computer programs which are downloadable via communication networks for use in playing computer games and video games; videogame programs for business use; videogame programs for domestic use; computer game programs; downloadable game programs; computer software for use in playing computer games and video games; computers; computer peripherals; mobile phones; smart phones; straps, cases and covers for mobile phones; straps, cases and covers for smart phones; sounds and music which are downloadable via communications networks; downloadable music files which can be received and saved via the Internet; still images and motion pictures in the field of animation movies, computer games and video games which are downloadable via communications networks; downloadable image files in the field of animation movies, computer games and video games which can be received and saved via the Internet; downloadable electronic publications, namely, brochures, comics, books, and magazines in the field of animation movies, computer games and video games;Advertisements provided via the Internet and other communications network; advertising services; providing advertising space on the Internet and other communications network; planning and implementing of sales promotion for others;
DRIVE CLUB SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED 10 Great Marlborough Street London W1F7LP United Kingdom Providing non-downloadable electronic games via the Internet; providing non-downloadable electronic games via telephone;Computer game programs; video game programs; interactive games software; electronic games pre-recorded on CDs, DVDs, disks and other data carriers; digital computer games that may be downloaded from local computer networks, global computer networks, the internet, cable and wire communications services, wireless telecommunications services and broadband telecommunications services; downloadable electronic games provided via the Internet; downloadable electronic games provided via telephone;Issue New Certificate to: Sony Computer Entertainment Europe Limited (United Kingdom Company) 10 Great Marlborogh Street London, United Kingdom United Kingdom;Designing computer game programs and video game programs for others; developing computer games programs and video game programs for others; testing of computer games programs and video games programs; updating of computer games programs and video games programs; specialized computer consulting services for electronic games and digital games;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system facilitating selection of participants in multiplayer online electronic games. The method provides an efficient procedure for players to host and join new instances of multiplayer online electronic games, as well as providing a scheme that enables players to join multiplayer online electronic games that are already in progress. The method is implemented through a gaming utility that runs on each player's electronic device (e.g. PC) and interacts behind the scenes with an online messaging service. Player hosts are enabled to select players from a list of contacts provided by the online messaging service who they want to invite to join a chat session. A selected multiplayer online electronic game is selectively launched on all of the player's computers through a single command issued by the host. Additionally, the gaming utility provides players with a list of existing chat sessions being hosted by other players so as to enable the players to join multiplayer online electronic games that are already in progress. The system includes a plurality of electronic devices linked in communication across a communications network, such as a LAN or the Internet. Each electronic device is operatively coupled to a headset having a pair of headphones and a microphone. The headset is worn by a player, enabling the players to verbally communicate with others in a verbal chat session.