PROVIDING ONLINE NON DOWNLOADABLE GAMES SOFTWARE

Brand Owner (click to sort) Address Description
DUCK SOUP. . . THE RESTAURANT GAME Duck Soup Entertainment, Inc. 2024 - 104 A Street Edmonton, Alberta T6J5K4 Canada Providing online non-downloadable games software;Electronic game software for computers and handheld electronic devices;Advertising services, namely, advertising the wares and services of others within electronic game software for computers and handheld electronic devices and online non-downloadable games software;THE RESTAURANT GAME;
PIXICADE BITOGENIUS, INC. 8 The Green, Suite A Dover DE 19901 Providing online non-downloadable games software; Providing online non-downloadable interactive games software; Providing online non-downloadable computer game software; Providing online non-downloadable video game software;Downloadable games software; downloadable interactive games software; downloadable computer game software; downloadable video game software; downloadable computer game software; downloadable video game software; downloadable interactive entertainment computer software for video games; data recorded electronically from the Internet, namely, recorded computer game programs; data recorded in machine readable form from the Internet, namely, downloadable video game data files via the internet; downloadable computer software for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data; electronic notice boards; downloadable applications for mobile devices, namely, applications for playing video games; software applications for mobile devices, namely, downloadable applications for playing video games; downloadable publications, namely, learning activities for children, educational games for children, educational materials for children and parents; downloadable publications, namely, books, coloring books, in the fields of childhood education and curriculum development for pre-k through 12th grade; Cinematographic machines and apparatus;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system facilitating selection of participants in multiplayer online electronic games. The method provides an efficient procedure for players to host and join new instances of multiplayer online electronic games, as well as providing a scheme that enables players to join multiplayer online electronic games that are already in progress. The method is implemented through a gaming utility that runs on each player's electronic device (e.g. PC) and interacts behind the scenes with an online messaging service. Player hosts are enabled to select players from a list of contacts provided by the online messaging service who they want to invite to join a chat session. A selected multiplayer online electronic game is selectively launched on all of the player's computers through a single command issued by the host. Additionally, the gaming utility provides players with a list of existing chat sessions being hosted by other players so as to enable the players to join multiplayer online electronic games that are already in progress. The system includes a plurality of electronic devices linked in communication across a communications network, such as a LAN or the Internet. Each electronic device is operatively coupled to a headset having a pair of headphones and a microphone. The headset is worn by a player, enabling the players to verbally communicate with others in a verbal chat session.