PUBLISHING INTERACTIVE COMPUTER GAME

Brand Owner (click to sort) Address Description
ARTIFEX MUNDI Artifex Mundi S.A. Ul. Michala Archaniola 10 Zabreze 41-800 Poland Publishing interactive computer game and video game software, namely, multimedia entertainment software production services; Multimedia entertainment software production services in the fields of interactive computer game and video game software; Entertainment services, namely, providing online video games;Downloadable video game software;AN ARTIST OF THE WORLD;The English translation of the wording ARTIFEX MUNDI in the mark is AN ARTIST OF THE WORLD.;
ARTIFEX MUNDI Artifex Mundi S.A. Ul. Michala Archaniola 10 Zabreze 41-800 Poland Publishing interactive computer game and video game software, namely, multimedia entertainment software production services; Multimedia entertainment software production services in the fields of interactive computer game and video game software; Entertainment services, namely, providing online video games;The mark consists of the stylized wording ARTIFEX MUNDI positioned below a silhouette design of a child reaching up towards a star.;Downloadable video game software;AN ARTIST OF THE WORLD;The English translation of the wording ARTIFEX MUNDI in the mark is AN ARTIST OF THE WORLD.;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. Methods and apparatus publishing media data includes: accessing a media interface of a media device; capturing media data using a media capture component of said media device; storing said captured media data in a media file in storage of said media device; modifying said captured media data; and publishing said modified media data to a network server; wherein said capturing, modifying, and publishing are performed using said media interface, which is accessed through a single and same operation of said media device; wherein said performance of said capturing, modifying, and publishing using said instant publish command is made possible by initially configuring the media device with settings for edits, user metadata, and automatic metadata to be added to said captured media data, and by selecting a publishing recipient and any desired publishing rules provided by a selected publishing service.