SOFTWARE EDUCATIONAL PURPOSES

Brand Owner (click to sort) Address Description
LUMEN LANE YOUR ALL IN ONE EDUCATION HUB Cohen, Elliott 21310 Germain Street Chatsworth CA 91311 software for educational purposes, namely, software for connecting teachers, parents, principals and students by allowing users to manage and share grade books, attendance records, and behavior logs featuring a messaging system and casual games;EDUCATION HUB;
SOLUTIONS FOR LITERACY AND LANGUAGE Cognitive Concepts, Inc. 990 Grove Street, Suite 300 Evanston IL 60610 software for educational purposes for use in teaching auditory, speech, language, phonics, reading spelling and math skills; computer game software for use in teaching auditory, speech, language, phonics, reading, spelling and math skills;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. Computer software and portable memory for an electronic educational toy designed to stimulate the development of a child's mind using audio feedback, the educational toy including an enclosure enclosing a processor, data storage medium and a speaker and having a substantially planar surface, at least a portion of which comprises a contact-sensitive display screen for being contacted by the child.