TRAINING COURSES ON COMPUTERS

Brand Owner (click to sort) Address Description
A QUBICAAMF EUROPE S.P.A. VIA DELLA CROCE COPERTA 15 BOLOGNA 40128 Italy Training courses on computers and software for bowling, bowling entertainment services, namely providing bowling alleys, entertainment information; organization of bowling competitions and contests; rental of bowling equipment;[ Computers and computer components, namely, computer hardware; ] computer software for operating bowling alleys, automating machinery in a bowling alley, and operating electronic scoreboards in bowling alleys; [ computer disks and magnetic computer tapes with programs for computerized bowling alleys and videogames; ] computer software programs recorded on CD and computer disk for operating, scoring and monitoring the bowling game and for computerized bowling alleys; computer game software dedicated to bowling; electronic equipment, namely, [ computer hardware, ] computer software for operating bowling alleys, electronic switchboards for the control of bowling alleys; operating apparatus bowling machinery, namely, electronic pinsetters, electronic pinsetter interface, and electronic pin detection consoles, computer monitors, [ plasma TV screens, LCD projectors; electric and electronic bowling score boards; ] video game software recorded on CD-ROM, DVD, and computer disk; [ audio and video support, namely, computer hardware, computer software for operating fitness machines, video game software for use on fitness machines ];Bowling apparatus and machinery, namely, scoring equipment for bowling, namely non-electric score boards; stand-alone video game machines, LCD game machines, bowling balls, skittles; automatic coin-operated videogame machines; games and toys, namely rag dolls and plush toys, bags and cases for bowling players;Business management of bowling centres; business management of bowling sports facilities;
CONQUEROR QUBICAAMF EUROPE S.P.A. VIA DELLA CROCE COPERTA 15 BOLOGNA 40128 Italy Training courses on computers and software for bowling; [ bowling entertainment services, namely, bowling alleys; providing entertainment information in the field of sports and bowling; ]organizing and conducting bowling competitions and contests; rental of bowling equipment;Computers for controlling the operation of bowling alley systems; computer components, namely, computer hardware for controlling the operation of bowling alley systems; computer software programs recorded on [ CD, ] computer disks and magnetic tapes for controlling the operation of computerized bowling alley systems, for tracking and recording scores in bowling matches, and for controlling the operation of gaming machines; video games recorded on [ CD-ROM, DVD, and ] computer disk; [ video game machines for use on fitness machines; ] computer game software dedicated to bowling; electronic equipment, namely, computer hardware and computer software for operating bowling alleys; electronic switchboards for the control of bowling alleys; electronic bowling equipment, namely, electronic pinsetters interface, electronic pin detection consoles, computer monitors, plasma TV screens, LDC projectors; [ electric and electronic bowling score boards; scoring equipment for use in bowling alleys, namely, video and computer monitors, LCD, and plasma computer and video screens; bowling apparatus and machinery, namely, pinsetter interfaces ];[ Bowling apparatus and machinery, namely, bowling ball returns, pinsetter machines, electronic pinsetters, pin deck, kick back, pinsetter back end; bowling balls, skittles; automatic coin operated amusement game machines; automatic coin operated stand-alone video game machines; games, namely, board games; bags and cases for bowling players, namely, bowling bags and bowling ball covers ];CONQUEROR;Color is not claimed as a feature of the mark.;[ Computer programming for computers and processors for others, exclusively in the field of bowling; computer programming for others in the field of computerized bowling alleys and for computerized video games; design engineering for bowling ];
PROGRAM X QUBICAAMF EUROPE S.P.A. VIA DELLA CROCE COPERTA 15 BOLOGNA 40128 Italy Training courses on computers and software for bowling; bowling entertainment services, namely, providing entertainment information in the field of sports and bowling; organizing and conducting bowling competitions and contests; rental of bowling equipment;Computers, and computer components, namely computer hardware, computer software for bowling alleys and entertainment locations, namely, software for controlling automatic scoreboards and software for controlling the operation of bowling alley machinery; pre-recorded computer disks containing video game software, and pre-recorded magnetic tapes containing video game software, computer programs for controlling automated bowling alleys and miniature bowling equipment; programs recorded on CD and computer disks for the bowling game and for computerized bowling alleys and miniature bowling equipment; interactive video games recorded on CD-ROM, DVD, computer disk, interactive video games for use on fitness machines; computer game software dedicated to bowling; electronic equipment, namely computer hardware, computer software for operating alleys, electronic switchboards for the control of bowling alleys and miniature bowling equipment; video game software recorded on CD-ROM, DVD, computer disk; bowling apparatus and machinery, namely computer monitors for keeping bowling scores, plasma screens, automatic coin operated video game machines for use with monitors, video consoles used for pin detection; electric and electronic bowling score boards;Leather sold in bulk and imitations of leather sold in bulk; and products made from leather and imitation leather, namely luggage, wallets, handbags and bags, all purpose sports bags, traveling bags, rucksacks, trunks, suitcases;Bowling apparatus and machinery, namely bowling balls return and pinsetters interface; bowling balls, skittles; automatic coin operated stand-alone video game machines; games, namely board games and toys, namely rag dolls and plush toys, bags and cases for bowling players, namely bowling bags, bowling ball covers;Magazines, newspapers, periodicals relating to computers, computer programs, and informatics, all relating to bowling; posters, booklets, manuals and brochures, all relating to bowling;Installation services, repair services and maintenance services for bowling apparatus and machinery;Articles of clothing, namely shirts, pants, skirts, shorts, footwear and headwear for bowling;Business management of bowling centers and bowling sports facilities;PROGRAM;Furnishings for bowling centers, namely, tables, chairs and benches;Computer programming for computers and processors; computer programming for computerized bowling alleys and for computerized video games; design and engineering of bowling alleys;
QUBICA QUBICAAMF EUROPE S.P.A. VIA DELLA CROCE COPERTA 15 BOLOGNA 40128 Italy Training courses on computers and software for bowling; entertainment services, namely, providing bowling alleys, bowling centers, and bowling sports facilities; information services, namely, providing entertainment information in the field of bowling; organization of bowling competitions and contests; rental of bowling equipment;Interactive video bowling games, consisting of hardware and software; interactive video games consisting of hardware and software, for use on fitness, bowling, and entertainment machines;Bowling apparatus and machinery, namely, bowling pinsetter machine, bowling pinsetter interface, pin deck, kick back, pinsetter back end, bowling pins and bowling ball returns; scoring equipment for bowling, bowling balls, skittles; automatic coin-operated stand-alone video game machines; games and toys, namely rag dolls and plush toys, bags and cases for bowling players;Business management services, namely, management of bowling centers and management of bowling sports facilities;
QUBICA QUBICA, S.p.A. Via dell'Arcoveggio, 80 40129 BOLOGNA (BO) Italy Training courses on computers and software for bowling; entertainment services, namely, providing bowling alleys, bowling centers, and bowling sports facilities; information services, namely, providing entertainment information in the field of bowling; organization of bowling competitions and contests; rental of bowling equipment;Interactive video bowling games, consisting of hardware and software; interactive video games consisting of hardware and software, for use on fitness, bowling, and entertainment machines;Bowling apparatus and machinery, namely, bowling pinsetter machine, bowling pinsetter interface, pin deck, kick back, pinsetter back end, bowling pins and bowling ball returns; scoring equipment for bowling, bowling balls, skittles; automatic coin-operated stand-alone video game machines; games and toys, namely rag dolls and plush toys, bags and cases for bowling players;Business management services, namely, management of bowling centers and management of bowling sports facilities;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. In a method for individualized training of hearing aid users a number of hearing training courses are stored in a databank. An individual user profile is acquired in a training device. A transmission of the hearing training data from the databank to the training device and/or vice versa ensues via a data network before or during the implementation of the hearing training. The training thus ensues adapted to the respective user profile by means of one or more individualized hearing training courses.