USER INTERFACE USE

Brand Owner (click to sort) Address Description
SHAKE SHAKE FullPower Technologies, Inc. 1200 Pacific Avenue, Suite 300 Santa Cruz CA 95060 User interface for use in connection with personal devices, such as cellular phones, personal digital assistants and MP3 players; computer software for use in operating and controlling personal devices such as cellular phones, personal digital assistants and MP3 players;
TILT 'N ROLL FullPower Technologies, Inc. 1200 Pacific Avenue, Suite 300 Santa Cruz CA 95060 User interface for use in connection with consumer electronic devices; computer software for use in operating and controlling personal consumer electronic devices; computer game programs, cassettes, cartridges, discs and software; electronic game programs and software; video game programs, cassettes, cartridges, discs and software;TILT AND ROLL;
TILTTILT FullPower Technologies, Inc. 1200 Pacific Avenue, Suite 300 Santa Cruz CA 95060 User interface for use in connection with consumer electronic devices; computer software for use in operating and controlling personal consumer electronic devices; computer game programs, cassettes, cartridges, discs and software; electronic game programs and software; video game programs, cassettes, cartridges, discs and software;TILT TILT;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A 10-Foot media user interface is herein described. A computer user interface may be designed for primary use as a 10-Foot user interface, where a user controls the computer using a remote control device, instead of as a traditional 2-Foot user interface where the user controls the computer using keyboard and mouse from directly in from of the computer. The 10-Foot user interface uses 3D space and animations to more clearly indicate navigation and selection of items in the user interface to the controlling user. Use of three-dimensional space also increases the display screen real estate that is available for content items, and allows the media user interface to move unselected items out of primary view of the user. The user interface may animate movement in three-dimensions to allow the user to more easily conceptually follow navigation of the user interface.