VIDEO OUTPUT GAME MACHINE

Brand Owner (click to sort) Address Description
10-YARD FIGHT IREM CORPORATION 20F, OSAKA KOKUSAI BLDG., 30, AZUCHI-MAC 2-CHOME, HIGASHI-KU OSAKA-FU Japan Video Output Game Machine;
BAD DUDES VS DRAGON NINJA DATA EAST USA, INC. 470 NEEDLES DRIVE SAN JOSE CA 95112 VIDEO OUTPUT GAME MACHINE;BAD DUDES VERSUS DRAGON NINJA;
BAYOU BINGO SMS Manufacturing Company, Inc. 601 Prospect Street Lakewood NJ 08701 video output game machine;BINGO;
BUBBLES Warner Bros. Entertainment Inc. 4000 Warner Blvd Burbank CA 91522 Video Output Game Machine;
CHATTER ANIMALS CALFAX, INC. New York NY Video Output Game Machine;
ELECTRO-SPORT Electro-Sport, Inc. 3170 Airway Ave. Costa Mesa CA 92626 Video Output Game Machine;
HEAVY BARREL DATA EAST USA, INC. 470 NEEDLES DRIVE SAN JOSE CA 95112 VIDEO OUTPUT GAME MACHINE;
KRAM Taito America Corporation 1256 Estes Ave. Elk Grove IL 60007 Video Output Game Machine;
LUFIA AND THE FORTRESS OF DOOM Kabushiki Kaisha Taito 6-27-30 Shinjuku Tokyo 160-8447 Japan [ video output game machine and components thereof; namely, printed circuit boards and computer memory devices, and ] discs and cartridges for use with video game machines;
MEMORY MATCH COASTAL AMUSEMENT DISTRIBUTORS, INC. 1950 Swarthmore Avenue Lakewood NJ 08701 video output game machine;
PLAYER'S TOUCH SMS Manufacturing Company, Inc. 601 Prospect Street Lakewood NJ 08701 video output game machine;players touch;
POP-A-BALL COASTAL AMUSEMENT DISTRIBUTORS, INC. 1950 Swarthmore Avenue Lakewood NJ 08701 VIDEO OUTPUT GAME MACHINE;
ROCKBALL Techstar, Inc. 8651 NW. 56th St. Miami FL 33166 Video Output Game Machine;
SINBAD 7 ATW USA, Inc. 39R Thompson St. Winchester MA 01890 Video Output Game Machine;
TOP DRAW SMS MANUFACTURING CO, INC. 601 PROSPECT STREET LAKEWOOD NJ 08701 VIDEO OUTPUT GAME MACHINE;
TROPICAL ANGEL IREM CORPORATION 20F, OSAKA KOKUSAI BLDG., 30, AZUCHI-MAC 2-CHOME, HIGASHI-KU OSAKA-FU Japan Video Output Game Machine;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. There is provided a game system which makes it possible to implement a transaction desired by a side which receives a game element. When delivering a game element from a user of a first game machine 1 to a user of a second game machine 1, transaction information for identifying game elements possessed by the user of the first game machine is provided to the second machine. In the second game machine, a list of acquirable game elements is displayed according to the provided transaction information. The user of the second game machine is urged to select a game element to be acquired, from the displayed game elements. The selection result is returned from the second game machine to the first game machine. In the first game machine, data identifying the possession state of game elements is updated so as to decrease the game element deprived of from the possession range of the user. In the second game machine, data identifying the possession state of game elements is updated so as to add the acquired game element to the possession range of the user.