WATCHES CONTAINING MP PLAYER

Brand Owner Address Description
JYP USA JYP ENTERTAINMENT CORPORATION JYP Center 205, Gangdong-daero, Gangdong-gu Seoul 05407 Republic of Korea Watches containing an MP3 player function; shoe jewelry; earrings; precious metals; precious metals and alloys thereof; statues of precious metal and their alloys; precious jewels; boxes of precious metal; jewelry made of precious metals; works of art of precious metal; jewelry for the head; unwrought and semi-wrought precious stones and their imitations; jewelry; jewelry boxes; wristwatches; straps for wristwatches; collectible coins; clocks; clocks and parts therefor; watch bands; women's jewelry; key rings comprised of split rings with decorative fobs or trinkets; costume jewelry; watches containing a camera function; cuff links; tie clips; desk clocks;The wording JYP has no meaning in a foreign language.;USA;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. The present invention provides a picture processing device capable of realizing the detailed shape and pattern of a display object which is far away from a viewpoint and which attracts a game player's attention. For example, a display object (or player) in a soccer game is composed of a small number of polygons to be displayed on a CRT-type display, etc. when the display object is far away from the viewpoint (or camera position). However, even if the player is at a far position, the player will attract the game player's attention when a ball is passed to the player. If the number of polygons composing the player is small in such a situation, the game player will gain an unnatural impression. For example, assuming that a ball rolls to a certain player and this player obtains priority, a priority mark will be displayed above the player's head. Then, it is determined whether or not the player with the priority mark is close to a certain viewpoint. If the player is close to the viewpoint, no change will be made because the player is already composed of many polygons. On the other hand, if the player is far away from the viewpoint, the number of polygons composing the player will be increased to be almost the same as the number of polygons composing other players located close to the viewpoint.