EMPIRE AT WAR

Welcome to the Brand page for “EMPIRE AT WAR”, which is offered here for Arranging and conducting educational congresses in the field of video games; computer education training services; entertainment information; entertainment services, providing brain training games on-line and in mobile wireless form; entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; games equipment rental; health club services, providing instruction and equipment in the field of physical exercise; mobile library services; production of radio and television programmes; providing amusement arcade services; providing online non-downloadable electronic publications in the nature of electronic books, newsletters, journals, magazines, booklets, catalogues, circulars and manuals in the field of computer games, home video games, and animation; providing recreation facilities; providing a computer game for use network-wide by network users; social club services, arranging, organizing, and hosting social events, get-togethers, and parties for club members;.

Its status is currently believed to be active. Its class is unavailable. “EMPIRE AT WAR” is believed to be currently owned by “BEIJING AMAZGAME AGE INTERNET TECHNOLOGY CO., LTD”.

Owner:
BEIJING AMAZGAME AGE INTERNET TECHNOLOGY CO., LTD
Owner Details
Description:
Arranging and conducting educational congresses in the field of video games; Computer education training services; Entertainment information; Entertainment services, providing brain training games on-line and in mobile wireless form; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Games equipment rental; Health club services, providing instruction and equipment in the field of physical exercise; Mobile library services; Production of radio and television programmes; Providing amusement arcade services; Providing online non-downloadable electronic publications in the nature of electronic books, newsletters, journals, magazines, booklets, catalogues, circulars and manuals in the field of computer games, home video games, and animation; Providing recreation facilities; Providing a computer game for use network-wide by network users; Social club services, arranging, organizing, and hosting social events, get-togethers, and parties for club members;
Categories: ARRANGING CONDUCTING EDUCATIONAL CONGRESSES