GAME OF VALUES

Welcome to the Brand page for “GAME OF VALUES”, which is offered here for On-line gaming services, providing online computer games; educational services, conducting personal and business development courses; teaching in the field of personal and business development; educational and entertainment services, play schemes in the nature of classes, workshops and training in the field of personal and business development; organisation of continuing educational seminars; arranging of competitions for education or entertainment in the field of personal and business development; advisory services relating to education; education and training consultancy; business training services; business training services provided live using a game; adult training in the field of personal and business development; education and instruction, providing seminars, conferences and workshops in the field of personal and business development; providing group training in the field of organizational effectiveness featuring team building activities * ; all in relation to personalized general and public coaching and counselling *;the mark consists of the terms game of values with game of on the top line and values beneath. to the right of the words is a design consisting of a circle contained within a cube contained within a pyramid. the design is contained within a circle.;in the statement, classes 28 and 41 have been updated per the restriction dated june 25, 2020, and per the fnote dated october 9, 2020;games, board games, memory games, card games; parlour games; electronic games, electronic games for the teaching of children, adults and companies, arcade-type electronic video games, hand-held units for playing electronic game; quiz games; mechanical games; manipulative games; memory games; board games; playing cards; manipulative logic games; skill and action games; electronic board games; board, card, parlor, quiz games relating to fictional characters; equipment sold as a unit to play games, question sets for board games * ; all in relation to personalized general and public coaching and counselling *;color is not claimed as a feature of the mark.;.

Its status is currently believed to be active. Its class is unavailable. “GAME OF VALUES” is believed to be currently owned by “Aikipath”.


Owner:
AIKIPATH
Owner Details
Description:
On-line gaming services, providing online computer games; educational services, conducting personal and business development courses; teaching in the field of personal and business development; educational and entertainment services, play schemes in the nature of classes, workshops and training in the field of personal and business development; organisation of continuing educational seminars; arranging of competitions for education or entertainment in the field of personal and business development; advisory services relating to education; education and training consultancy; business training services; business training services provided live using a game; adult training in the field of personal and business development; education and instruction, providing seminars, conferences and workshops in the field of personal and business development; providing group training in the field of organizational effectiveness featuring team building activities * ; all in relation to personalized general and public coaching and counselling *;The mark consists of the terms GAME OF VALUES with GAME OF on the top line and VALUES beneath. To the right of the words is a design consisting of a circle contained within a cube contained within a pyramid. The design is contained within a circle.;In the statement, classes 28 and 41 have been updated per the Restriction dated June 25, 2020, and per the Fnote dated October 9, 2020;Games, board games, memory games, card games; parlour games; electronic games, electronic games for the teaching of children, adults and companies, arcade-type electronic video games, hand-held units for playing electronic game; quiz games; mechanical games; manipulative games; memory games; board games; playing cards; manipulative logic games; skill and action games; electronic board games; board, card, parlor, quiz games relating to fictional characters; equipment sold as a unit to play games, question sets for board games * ; all in relation to personalized general and public coaching and counselling *;Color is not claimed as a feature of the mark.;
Categories: ON LINE GAMING SERVICES