Brands and Their Owners
Welcome to the Brand page for “MARBLE CLASH”, which is offered here for Educational and entertainment services, providing online computer games, providing online video games accessed and played via electronic, wireless and computer networks; providing online non-downloadable computer games that may be accessed network-wide by network users; providing on-line multi-user computer games via local computer networks, global computer networks and the internet; providing online non-downloadable computer and video games accessed and played on electronic, wireless, and computer networks; providing online non-downloadable computer and video games accessed by or for use on mobile and cellular telephones and other wireless devices;downloadable computer game programs; downloadable video game programs; downloadable software for playing videos and on-line games; downloadable interactive computer game programs; downloadable computer game software via a global computer network; downloadable computer game software for use on mobile and cellular phones, handheld computers, computers, video game consoles and other wireless devices, both handheld and free standing; downloadable software for virtual currency and crypto currency, downloadable software which enables users to purchase and trade virtual currency and crypto currency; downloadable application software for playing video games; downloadable software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; computer peripherals; mouse pads; downloadable audio visual games software for use on computer hardware platforms;.
Its status is currently believed to be active. Its class is unavailable. “MARBLE CLASH” is believed to be currently owned by “Miniclip SA”.
Owner: |
MINICLIP SA
Owner Details |
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Description: |
Educational and entertainment services, providing online computer games, providing online video games accessed and played via electronic, wireless and computer networks; Providing online non-downloadable computer games that may be accessed network-wide by network users; Providing on-line multi-user computer games via local computer networks, global computer networks and the Internet; Providing online non-downloadable computer and video games accessed and played on electronic, wireless, and computer networks; Providing online non-downloadable computer and video games accessed by or for use on mobile and cellular telephones and other wireless devices;Downloadable computer game programs; Downloadable video game programs; downloadable software for playing videos and on-line games; Downloadable interactive computer game programs; downloadable computer game software via a global computer network; Downloadable computer game software for use on mobile and cellular phones, handheld computers, computers, video game consoles and other wireless devices, both handheld and free standing; Downloadable software for virtual currency and crypto currency, downloadable software which enables users to purchase and trade virtual currency and crypto currency; Downloadable application software for playing video games; Downloadable software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; computer peripherals; mouse pads; Downloadable audio visual games software for use on computer hardware platforms;
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Categories: | EDUCATIONAL ENTERTAINMENT SERVICES |