Data Garden Company, LLC

 Data Garden Company, LLC contact information is shown below
Owner:DATA GARDEN COMPANY, LLC
Owner Address:Joseph Patitucci 14 Jib Street, #4 Marina del Rey CA 90292
Owner Web Site
Owner Phone
Owner Toll Free
Owner Fax

 

Brands Owned byData Garden Company, LLC

Brand:

DATA GARDEN

Description:

The mark consists of An abstract computer drawing of a flower or plant-like figure. The mark is made up of curved bands on the right and left, a Y-like split band in the middle and a curved top. The text, Data Garden, appears to the right of the brand mark.;Audio amplifiers; Audio and video recordings featuring music and artistic performances; Audio cables; Audio circuit boards; Audio digital tapes featuring music, guided meditations, self-improvement and fitness instruction; Audio discs featuring music, guided meditations, self-improvement and fitness instruction; Audio electronic components, namely, surround sound systems; Audio headphones; Audio interfaces; Audio mixers; Audio- and video-receivers; Audio-receivers and video-receivers; Audio-video receivers; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of computers, mobile devices and wearables; Augmented reality software for computers, mobile devices and wearables; Computer game software; Computer game software downloadable from a global computer network; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for gaming machines, namely, slot machines and video lottery terminals; Computer game software for gambling machines; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for gambling; Computer gaming software for recreational game playing purposes; Computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Computer software and firmware for mobile devices, wearables, desktop and laptop computers.; Computer software and hardware for mobile devices, wearables, desktop and laptop computers.; Computer software development tools; Computer software featuring musical sound recordings and musical video recordings; Computer software for controlling the operation of audio and video devices; Computer software for creating and editing music and sounds; Computer software for manipulating digital audio information for use in audio media applications; Computer software for processing digital music files; Computer software for the collection, editing, organizing, modifying, book marking, transmission, storage and sharing of data and information; Computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities; Computer software for use as a cryptocurrency wallet; Computer software for use in the encryption and decryption of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Computer software for use in the safeguarding of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Computer software for wireless content delivery; Computer software platforms for translation of biodata into multimedia experiences including audio and video; Computer software to control and improve computer and audio equipment sound quality; Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; Computer software, namely, game engine software for video game development and operation; Computer application software for mobile phones, namely, software for translation of biometrics from wearables into audio and video.; Computer application software for mobile devices, wearables, desktop and laptop computers, namely, software for the real-time translation of streaming data into multimedia experiences including audio and video.; Computer chatbot software for simulating conversations; Computer hardware and software for processing digital music files; Music-composition software; Musical recordings; Musical sound recordings; Musical video recordings; Software for monitoring and controlling communication between computers and automated machine systems; Virtual reality game software; Virtual reality software for medical teaching; Virtual reality training simulation software in the field of music, guided meditations, self-improvement and fitness instruction; Audio recordings featuring music, guided meditations, self-improvement and fitness instruction; Audio tapes featuring music; Communications software for connecting a user's wearable to a server so that real-time biometrics can be streamed by a third party.; Computer programs for processing digital music files; Digital music systems that synchronizes digital radio files stored on a home unit, a car unit, or portable unit and that may be backed up to an internet depository; Downloadable computer game software via a global computer network and wireless devices; Downloadable music files; Downloadable musical sound recordings; Downloadable electronic game software for use on mobile devices, wearables, desktop and laptop computers.; Downloadable ring tones, graphics and music via a global computer network and wireless devices; Downloadable video recordings featuring music, guided meditations, self-improvement and fitness instruction; Downloadable audio recordings of music, guided meditations, self-improvement and fitness instruction via the internet and wireless devices; Electric and electronic effects units for musical instruments; Electric effects units for musical instruments; Electrical amplifiers for use with musical instruments; Electronic clinicians training simulators; Electronic communications systems comprised of computer hardware and software for the transmission of data between two points; Electronic effects units for musical instruments; Electronic sheet music, downloadable; Electronic sports training simulators for simulating high intensity interval training, running and meditation.; Pattern recognition systems composed of computer chips, computer hardware and software; Phonograph records featuring music; Prerecorded exercise DVDs; Prerecorded audio tapes featuring music; Prerecorded video cassettes featuring music; Prerecorded video tapes featuring music; Video recordings featuring music, guided meditations, self-improvement and fitness instruction; Virtual reality software for mobile devices, wearables, desktop and laptop computers.; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device;Color is not claimed as a feature of the mark.;

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