Kuato Games (UK) Limited

 Kuato Games (UK) Limited contact information is shown below
Owner:KUATO GAMES (UK) LIMITED
Owner Address:Kuato Studios, United Kingdom
Owner Web Site
Owner Phone
Owner Toll Free
Owner Fax

 

Brands Owned byKuato Games (UK) Limited

Brand:

A TALES MAKER GAME

Description:

Entertainment services, namely, providing online non-downloadable computer games and online non-downloadable electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line competitions in the field of entertainment and education for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games; education services, namely, providing classes, workshops and training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; education and training, namely, providing classes, seminars workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; education services, namely, providing classes, workshops and training seminars relating to communication skills; education services, namely, providing classes, workshops and training seminars relating to languages; education services, namely, providing classes, workshops and training seminars relating to the development of children's intellectual faculties; educational services, namely, providing classes, workshops and training seminars for the teaching of languages; educational services, namely, providing classes, workshops and training seminars provided for children in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; electronic game services provided by means of the internet; electronic games services, including provision of non-downloadable compute games on line or by means of global computer network; electronic games services, including provision of non-downloadable computer games on-line or by means of a global computer network; electronic games services provided from a computer database or by means of the internet; on-line entertainment in the nature of providing non-downloadable computer games; on-line publication of electronic books and journals; on-line publication of electronic books and journals, non-downloadable; providing no-downloadable online publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments, educational and training purposes, namely, virtual reality software; computer software and computer programs for educational and training purposes featuring instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; video game software downloaded via the internet; interactive computer systems, namely, interactive multimedia computer programs comprised of computer hardware and peripherals for use in providing virtual reality environments and for children's education; interactive computer systems, namely, interactive multimedia computer programs comprised of computer software for providing virtual reality environments and children's education; downloadable electronic publications in electronically readable form in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines, and periodicals in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; all of the aforesaid being for entertainment and educational training purposes; computer game programs; computer game software; computer game software downloadable from a global computer network; computer game software for use on mobile and cellular phones; computer games programs downloaded via the internet in the nature of software; computer games programs in the nature of software; computer games application software; computer programs for video and computer games, namely, computer game programs; electronic publications, downloadable, in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines, and periodicals in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; video game computer programs; video game programs; video game software; video games software;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; role playing games and target games; hand held units for playing electronic games; electronic learning toys; electronic games, namely, electronic interactive games for the teaching of children; hand held video games; handheld computer games in the nature of electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, card games, manipulative games, memory games, puzzle games, board games, role playing games and target games; hand-held electronic video games; games, namely, portable games with liquid crystal display;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; Instructional and teaching material except apparatus, in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Color is not claimed as a feature of the mark.;GAME;Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational software for others; development of interactive computer software; computer research services, namely, research in the field of computer software, computer games, and virtual reality software and programs; artificial intelligence research services, namely, advanced product research in the field of artificial intelligence; computer software consultancy; design and development of computer hardware; design and development of computer software; design and development of multimedia products; design of computer game software; design of computer hardware; design of computer programs; design of computer software; design of games software; design of virtual reality software; computer programming of computer games; computer programming of video games;

Category: ENTERTAINMENT SERVICES
Brand:

CODE WARRIORS HAKITZU BATTLES

Description:

Electronic games services provided online from a computer database of network or by means of the internet; interactive electronic gaming services provided online from a computer database or network, or by means of the internet; entertainment services, namely, providing virtual environments in which users can participate in single and multiplayer interactive three-dimensional computer environments for entertainment, educational and training purposes, provided online from a computer database, network or the internet; education, namely, conducting training seminars, classes and workshops in the fields of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; providing of training in the fields of computer games and computer code; entertainment services, namely, providing temporary use of non-downloadable interactive games, online computer games and online electronic games; providing educational information in the academic fields of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music for the purpose of academic study; educational services provided for children, namely, conducting training seminars, classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of educational texts; interactive educational and entertainment services, namely, in the nature of on-line competitions in the field of entertainment and education for children; providing interactive multi-player computer games via the internet and electronic communication networks; game services provided via the internet; providing online computer games;Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments for educational and training purposes; computer software and computer programs for educational and training purposes featuring instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; computer software and programs for providing instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; computer games software and programs downloaded via the internet; video game software; video game software downloaded via the internet; interactive computer systems comprised of computer hardware, computer peripherals, and computer software for use in providing virtual reality environments and for children's education; downloadable electronic publications in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; electronic publications in electronically readable form recorded on computer media in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; all of the aforesaid being for entertainment and educational training purposes;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, card games, manipulative games, memory games, puzzle games, board games, role playing games and target games; electronic games, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, card games, manipulative games, memory games, puzzle games, board games, role playing games and target games; handheld units for playing electronic games; video game consoles; mobile electronic games, namely, portable games with liquid crystal displays;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; instructional and teaching material, except apparatus, in the nature of flash cards; all of the aforesaid being for entertainment, educational and training purposes;The wording HAKITZU has no meaning in a foreign language.;CODE;Design and development of virtual reality software and programs, including such software and programs for gaming and providing virtual reality facilities and environments for entertainment, educational and training purposes; design and development of computer hardware, software and programs; installation, maintenance and repair of computer software and programs; computer programming; computer programming of video and computer games; programming of educational software; development of interactive software and programs; design of games, computer games and virtual reality facilities and environments; computer research services, namely, research in the field of computer software, computer games and virtual reality software and programs; artificial intelligence research services, namely, advanced product research in the field of artificial intelligence; consultancy, information and advisory services relating to the aforesaid;

Category: ELECTRONIC GAMES SERVICES PROVIDED ONLINE
Brand:

DINO TALES

Description:

Electronic games services provided online from a computer database or network or by means of the internet; interactive electronic gaming services provided online from a computer database or network, or by means of the internet; virtual reality facilities and environments for entertainment, educational and training purposes, provided online from a computer database, network or the internet, namely, providing online non-downloadable virtual reality software for playing computer games in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; education, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; providing of training, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment, namely, providing online computer games and online electronic games in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; information on education; educational services provided for children, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of printed educational matter; interactive educational services, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; providing online non-downloadable interactive multi-player computer games via the internet and electronic communication networks; electronic game services provided via the Internet; providing online computer games;The mark consists of the word DINO in grey with brown outline with the I a stylized bone and the O a stylized cracked egg. The word TALES appears below in green with brown outline.;Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments for educational and training purposes; educational computer software and computer programs for educational instruction and training purposes in the fields of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; computer software and programs for mobile phones, portable media players and handheld computers, namely, software for playing games and providing virtual reality environments; computer games software and programs downloaded via the internet; video game software; video game software downloaded via the internet; interactive computer systems comprised of computer hardware, computer peripherals, and computer software for use in providing virtual reality environments and for children's education; downloadable electronic publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; electronic publications, namely, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education, recorded on computer media; all of the aforesaid being for entertainment and educational training purposes;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; electronic games, namely, electronic games for the teaching of children; hand-held units for playing electronic games; video games consoles; video game consoles for use with an external display screen or monitor; mobile electronic games, namely, portable games with liquid crystal displays;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; instructional and teaching material, except apparatus, namely, printed teaching tiles and flash cards; all of the aforesaid being for entertainment, educational and training purposes;The color(s) grey, brown and green is/are claimed as a feature of the mark.;Design and development of virtual reality software and programs, including such software and programs for gaming and providing virtual reality facilities and environments for entertainment, educational and training purposes; design and development of computer hardware, software and programs; installation, maintenance and repair of computer software and programs; computer programming; computer programming of video and computer games; programming of educational software; development of interactive software and programs; design of games, computer games and virtual reality facilities and environments; computer research services, namely, research of computer software; artificial intelligence research services; consultancy, information and advisory services relating to the aforesaid;

Category: ELECTRONIC GAMES SERVICES PROVIDED ONLINE
Brand:

HAKITZU

Description:

Entertainment services, namely, providing online computer games and online electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line video game programming courses and competitions for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games;Interactive game software and interactive game programs; virtual reality game software and computer game programs for educational training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; computer games software and computer games programs downloadable via a global computer network; video game software; video game software downloaded via the Internet; downloadable electronic publications in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, card games, manipulative games, memory games, puzzle games, board games, role playing games and target games; hand held units for playing electronic games;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Providing virtual private network services for real-time interaction among computer users; providing on-line chat rooms for social networking; providing on-line electronic bulletin board services for transmission of messages among computer users concerning mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; telecommunications consultation for providing online chat rooms, virtual private networks and electronic bulletin boards, telecommunications consultancy;Color is not claimed as a feature of the mark.;The word(s) HAKITZU has no meaning in a foreign language.;Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational software for others; development of interactive computer software; research services in the field of computer software; research services in the field of artificial intelligence; computer software consultancy;

Category: ENTERTAINMENT SERVICES
Brand:

KUATO

Description:

Entertainment services, namely, providing online computer games and online electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line competitions in the field of entertainment and education for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games;Interactive game software and interactive game programs; virtual reality game software and computer game programs for educational training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; computer games software and computer games programs via a global computer network; video game software; video game software downloaded via the Internet; downloadable electronic publications in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; role playing games and target games; hand held units for playing electronic games;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;Providing virtual private network services for real-time interaction among computer users; providing on-line chat rooms for social networking; providing on-line electronic bulletin board services for transmission of messages among computer users concerning mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; telecommunications consultation for providing online chat rooms, virtual private networks and electronic bulletin boards; telecommunications consultancy;The word(s) KUATO has no meaning in a foreign language.;Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational software for others; development of interactive computer software; computer research services; artificial intelligence research services; computer software consultancy;

Category: ENTERTAINMENT SERVICES
Brand:

SAFARI TALES

Description:

Entertainment services, namely, providing online computer games and online electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line competitions in the field of entertainment and education for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games; education and training, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; education services, namely, providing classes, seminars, workshops and training in the field of communication skills; education services relating to languages, namely, language instruction; education services relating to the development of childrens' intellectual faculties, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; educational services for the teaching of languages, namely, language instruction; educational services provided for children, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; electronic game services provided by means of the internet; electronic games services provided by means of the internet, including provision of computer games on line or by means of a global computer network; electronic games services provided by means of the internet, including provision of computer games on-line or by means of a global computer network; electronic games services provided by means of the internet; entertainment services, namely, providing temporary use of non-downloadable electronic games in the nature of electronic games services provided from a computer database or by means of the internet; on-line entertainment, namely, providing online electronic games, providing on-line interactive childrens' stories and providing on-line non-downloadable prerecorded music; on-line publication of electronic books and journals; on-line publication of non-downloadable electronic books and journals; providing online publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music;The mark consists of the stylized word SAFARI in orange and gold with black lines and sides and a gray highlight on the S, over the word TALES in yellow and gold with brown spots resembling animal skin, a brown outline, brown and black sides and white highlights.;Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments for educational and training purposes; computer software and computer programs for educational and training purposes featuring instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; video game software downloaded via the internet; interactive computer systems comprised of computer hardware, computer peripherals, and computer software for use in providing virtual reality environments and for children's education; downloadable electronic publications in electronically readable form in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; all of the aforesaid being for entertainment and educational training purposes; computer game programs; computer game software; computer game software downloadable from a global computer network; computer game software for use on mobile and cellular phones; computer games programs downloaded via the internet software; computer games programs software; computer application software for mobile phones, portable media players and handheld computers, namely, software for playing games and providing virtual reality environments; computer programs for video and computer games; electronic publications, downloadable; in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; video game computer programs; video game programs; video game software; video games software;Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; role playing games and target games; hand held units for playing electronic games; electronic toys, namely, electronic learning toys; electronic games, namely, electronic games for the teaching of children; hand held video game machines; handheld computer game consoles; hand-held computer game consoles; hand-held electronic video game machines;Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; instructional and teaching material, namely, printed teaching tiles and flash cards;The color(s) orange, yellow, brown, black, gray, white and gold is/are claimed as a feature of the mark.;SAFARI TALES FOR INTERNATIONAL CLASS 16;Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational computer software for others; development of interactive computer software; computer research services, namely, research of computer software; artificial intelligence research services, namely, advanced product research in the field of artificial intelligence; computer software consultancy; design and development of computer hardware; design and development of computer software; design and development of multimedia products; design of computer game software; design of computer hardware; design of computer programs; design of computer software; design of computer games software and programs; design of virtual reality software;

Category: ENTERTAINMENT SERVICES