MARCOPOLO LEARNING, INC.

 MARCOPOLO LEARNING, INC. contact information is shown below
Owner:MARCOPOLO LEARNING, INC.
Owner Address:115 Broadway, 7th Floor New York NY 10006
Owner Web Site
Owner Phone
Owner Toll Free
Owner Fax

 

Brands Owned byMARCOPOLO LEARNING, INC.

Brand:

ALWAYS CURIOUS

Description:

Downloadable video recordings featuring educational content for children, namely, featuring literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving; e-books recorded on computer media featuring educational content for children, namely, featuring literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving; downloadable educational computer programs and software for children's education and entertainment, namely, software to develop and improve children's literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving while exploring and learning about the real world; downloadable computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing learning experiences, interactive learning and stories, videos, audio, storybooks and educational games for children; downloadable e-books featuring interactive learning experiences and stories for children; downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices; downloadable software for streaming educational audiovisual and multimedia content via the Internet and global communications networks; downloadable computer application software for streaming educational audio-visual and multimedia content via desktop and laptop computers, mobile electronic devices, and via the Internet;

Category: DOWNLOADABLE VIDEO RECORDINGS FEATURING EDUCATIONAL
Brand:

ALWAYS CURIOUS

Description:

Entertainment services in the nature of a non-downloadable educational animated video series for children provided through television, webcasts and the internet; Production and distribution of videos in the field of children's education; Providing on-line educational computer games; Providing a website featuring non-downloadable videos in the field of children's education namely, featuring literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving; Entertainment services, namely, an ongoing series featuring an educational animated video series for children provided through television and the internet; Educational services, namely, providing non-downloadable movies and television shows via a video-on-demand service; Entertainment and educational services, namely, providing a website featuring non-downloadable electronic media, multimedia content, interactive stories, games, videos, movies and audio content in the field of children's education namely, featuring literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving via the Internet and other communications networks on a wide variety of topics and subjects for children; Entertainment services, namely, providing online educational computer games;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

LET THE WORLD BE YOUR CLASSROOM

Description:

Downloadable video recordings featuring educational content for children; e-books recorded on computer media featuring educational content for children; educational computer programs and software for children's education and entertainment, namely, software to develop and improve children's literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving while exploring and learning about the real world; computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing learning experiences, interactive learning and stories, videos, audio, storybooks and educational games for children; downloadable e-books featuring interactive learning experiences and stories for children; downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices; software for streaming audiovisual and multimedia content via the Internet and global communications networks; computer application software for streaming audio-visual and multimedia content via desktop and laptop computers, mobile electronic devices, and via the Internet; downloadable computer application software for viewing audio, video and multimedia digital content via the Internet and global communications networks;

Category: DOWNLOADABLE VIDEO RECORDINGS FEATURING EDUCATIONAL
Brand:

LET THE WORLD BE YOUR CLASSROOM

Description:

Audio, video and multimedia broadcasting via the Internet and global communications networks; Transmission of electronic media, multimedia content, videos, movies, games, pictures, images, text, photos, user-generated content, audio content, and information via the Internet and global communications networks; Streaming of audiovisual and multimedia content via the internet; Audio and video-on-demand transmission services;

Category: AUDIO
Brand:

LET THE WORLD BE YOUR CLASSROOM

Description:

Entertainment services in the nature of a continuing educational animated video series for children provided through television, satellite, internet, wireless communications networks, webcasts, cable television, video-on-demand; Production and distribution of videos in the field of children's education; Providing on-line computer games; Providing a website featuring non-downloadable videos in the field of children's education; Entertainment services, namely, an ongoing series featuring an educational animated video series for children provided through television and the internet; Entertainment and educational services, namely, providing non-downloadable movies and television shows via a video-on-demand service; Entertainment and educational services, namely, providing a website featuring non-downloadable photographs, articles, books, magazines, brochures, interactive stories, games, videos, movies and audio content in the field of children's education via the Internet and other communications networks on a wide variety of topics and subjects for children; Entertainment services, namely, providing online computer games;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

MARCOPOLO

Description:

E-books recorded on computer media featuring educational content for children to develop reasoning, critical thinking skills, creativity, mathematics, reading, language arts and science skills; educational computer programs and software for teaching children to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing interactive stories, storybooks and educational games for children; downloadable e-books featuring interactive children's stories; online downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices;MARCO POLO;

Category: E BOOKS RECORDED ON COMPUTER MEDIA
Brand:

MARCOPOLO

Description:

Audio, video and multimedia broadcasting via the Internet and global communications networks; Streaming of audiovisual and multimedia content via the internet; Audio and video-on-demand transmission services;MARCO POLO;

Category: AUDIO
Brand:

MARCOPOLO

Description:

Entertainment services in the nature of an educational animated video series for children provided through television, webcasts and the internet; Production and distribution of videos in the field of children's education; Providing on-line educational computer games; Providing a website featuring non-downloadable videos in the field of children's education; Entertainment services, namely, an ongoing series featuring an educational animated video series for children provided through television and the internet; Educational services, namely, providing non-downloadable movies and television shows via a video-on-demand service; Entertainment and educational services, namely, providing a website featuring non-downloadable electronic media, multimedia content, interactive stories, games, videos, movies and audio content in the field of children's education via the Internet and other communications networks on a wide variety of topics and subjects for children; Entertainment services, namely, providing online educational computer games;MARCO POLO;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

MARCOPOLO LET'S TALK

Description:

Downloadable educational computer software for use in providing information, digital content and tools for discussion on a wide variety of topics and subjects for children in the field of education; Downloadable computer software for use in developing and improving children's literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional learning, creativity, flexible thinking and problem solving; Downloadable computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing learning experiences, interactive learning and discussions, stories, videos, audio, digital learning content and educational games for children; Downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices;MARCO POLO LETS TALK;

Category: DOWNLOADABLE EDUCATIONAL COMPUTER SOFTWARE
Brand:

MARCOPOLO WORLD SCHOOL

Description:

Downloadable video recordings featuring educational content for children; e-books recorded on computer media featuring educational content for children; educational computer programs and software for children's education and entertainment, namely, software to develop and improve children's literacy, language learning, math, social sciences, science, technology, engineering, art, social and emotional, creativity, flexible thinking and problem solving while exploring and learning about the real world; computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing learning experiences, interactive learning and stories, videos, audio, storybooks and educational games for children; downloadable e-books featuring interactive learning experiences and stories for children; downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices; software for streaming educational audiovisual and multimedia content via the Internet and global communications networks; computer application software for streaming educational audio-visual and multimedia content via desktop and laptop computers, mobile electronic devices, and via the Internet;MARCO POLO WORLD SCHOOL;SCHOOL;

Category: DOWNLOADABLE VIDEO RECORDINGS FEATURING EDUCATIONAL
Brand:

MARCOPOLO WORLD SCHOOL

Description:

Entertainment services in the nature of an educational animated video series for children provided through television, webcasts and the internet; Production and distribution of videos in the field of children's education; Providing on-line educational computer games; Providing a website featuring non-downloadable videos in the field of children's education; Entertainment services, namely, an ongoing series featuring an educational animated video series for children provided through television and the internet; Educational services, namely, providing non-downloadable movies and television shows via a video-on-demand service; Entertainment and educational services, namely, providing a website featuring non-downloadable electronic media, multimedia content, interactive stories, games, videos, movies and audio content in the field of children's education via the Internet and other communications networks on a wide variety of topics and subjects for children; Entertainment services, namely, providing online educational computer games;MARCO POLO WORLD SCHOOL;SCHOOL;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

THE POLOS

Description:

Entertainment services in the nature of an educational animated video series for children; Production and distribution of videos in the field of children's education; Providing on-line computer games; Providing a website featuring non-downloadable videos in the field of children's education; Entertainment services, namely, an ongoing series featuring an educational animated video series for children provided through the internet;Downloadable video recordings featuring educational content for children; E-books recorded on computer media featuring educational content for children to develop reasoning, critical thinking skills, creativity, mathematics, reading, language arts and science skills; educational computer programs and software for teaching children to develop reasoning, critical thinking skills, creativity, mathematics, reading, language arts and science skills; computer application software for mobile phones, computers, tablet computers, and handheld computing devices, namely, software for providing interactive stories, storybooks and educational games for children; downloadable e-books featuring interactive children's stories; online downloadable educational computer games for mobile phones, computers, tablet computers, and handheld computing devices;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

THE POLOS

Description:

Audio, video and multimedia broadcasting via the Internet and global communications networks in the fields of children's education and children's entertainment; Transmission of electronic media, multimedia content, videos, movies, games, pictures, images, text, photos, user-generated content, audio content, and information via the Internet and global communications networks in the fields of children's education and children's entertainment; Streaming of audiovisual and multimedia content via the internet in the fields of children's education and children's entertainment; Audio and video-on-demand transmission services in the fields of children's education and children's entertainment, none of the aforementioned services relating to the sport of polo or Polish programming marketed to Polish-speaking consumers;

Category: AUDIO