Brands and Their Owners
Sportwall International Inc. contact information is shown below | |
Owner: | SPORTWALL INTERNATIONAL INC. |
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Owner Address: | 5045 6th Street Carpinteria CA 93013 |
Owner Web Site | |
Owner Phone | |
Owner Toll Free | |
Owner Fax |
Brand: |
KIDZMAZE |
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Description: | Interactive Playground equipment in the nature of an electronic, software driven playground maze;KIDS MAZE; |
Category: | INTERACTIVE PLAYGROUND EQUIPMENT |
Brand: |
SCOOBIEBALL |
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Description: | interactive fitness equipment with incorporated software that encourages kids to exercise by throwing balls to targets and earning score;SCOOBIE BALL; |
Category: | INTERACTIVE FITNESS EQUIPMENT WITH INCORPORATED |
Brand: |
SCOOGIEBALL |
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Description: | interactive fitness equipment with incorporated software that encourages kids to exercise by throwing balls to targets and earning scores; |
Category: | INTERACTIVE FITNESS EQUIPMENT WITH INCORPORATED |
Brand: |
SPORTS-PC |
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Description: | Personal Computer for Interactive Sports training, play, education both local and on the internet;Computerized sports training and play backboards for all sport types; |
Category: | PERSONAL COMPUTER INTERACTIVE SPORTS |
Brand: |
SPORTS-PC SENSORY INTEGRATION TRAINING |
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Description: | Physical fitness training, namely, conducting workouts featuring interactive skill based tasks to improve neurological efficiency and sensory integration;SENSORY INTEGRATION TRAINING; |
Category: | PHYSICAL FITNESS TRAINING |
Brand: |
XERBIKE |
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Description: | Interactive Stationary Fitness Bike;EXERCISE BIKE; |
Category: | INTERACTIVE STATIONARY FITNESS BIKE |
Brand: |
XERGAMES |
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Description: | Interactive computer games, namely computer games for aerobic exercise, used as part of an exergame fitness system incorporating exercise equipment whereby the physical activity of using the exercise equipment activate and drive the games;XER GAMES; |
Category: | INTERACTIVE COMPUTER GAMES |
Brand: |
XERGAMES |
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Description: | Interactive fitness and exercise equipment, comprising dance platforms for cardiovascular workout; electronic backboards with targets emitting visual and auditory cues for a user to respond to the cues for a cardiovascular workout, athletic skills, motor skills, speed, agility and cognitive development; a three dimensional enclosure with electronic targets that emit visual and auditory cues within which a user stands and responds to the cues for a cardiovascular workout, and improving motor skills, speed, agility and cognitive development; exercise machines that use auditory and visual cues in three dimensions for cardiovascular workout, speed, agility and cognitive development; and exercise simulators, namely a video display connected to a platform upon which a user stands and where the user mimics the movement displayed on the video display for speed, power and balance;EXERCISE GAMES; |
Category: | INTERACTIVE FITNESS EXERCISE EQUIPMENT |