RR

Welcome to the Brand page for “RR”, which is offered here for The mark consists of stylized alphabet r mirrored adjacent to each other.;computer hardware and computer peripheral devices; computer hardware and software systems for tracking people, objects and pets using movement tracking using a wearable device on the tracked people, objects and pets; computer software and hardware for control of voice controlled information and communication devices; computer software and hardware for use in full-body tracking in virtual reality and motion-capture in the games and film industry; computer software development tools; high performance computer hardware with specialized features for enhanced game playing ability; telecommunications hardware and software for monitoring and alerting remote sensor status via the internet; virtual reality training simulation software in the field of medical training, sports and fitness training, military training; virtual reality game software; virtual reality glasses; virtual reality goggles; virtual reality headsets; virtual reality headsets adapted for use in playing video games; virtual reality headsets and helmets for use in playing video games; computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities;r r;r;rebuff;.

Its status is currently believed to be active. Its class is unavailable. “RR” is believed to be currently owned by “Rebuff Corp.”

Owner:
REBUFF CORP.
Owner Details
Description:
The mark consists of stylized alphabet R mirrored adjacent to each other.;Computer hardware and computer peripheral devices; Computer hardware and software systems for tracking people, objects and pets using movement tracking using a wearable device on the tracked people, objects and pets; Computer software and hardware for control of voice controlled information and communication devices; Computer software and hardware for use in full-body tracking in virtual reality and motion-capture in the games and film industry; Computer software development tools; High performance computer hardware with specialized features for enhanced game playing ability; Telecommunications hardware and software for monitoring and alerting remote sensor status via the Internet; Virtual reality training simulation software in the field of medical training, sports and fitness training, military training; Virtual reality game software; Virtual reality glasses; Virtual reality goggles; Virtual reality headsets; Virtual reality headsets adapted for use in playing video games; Virtual reality headsets and helmets for use in playing video games; Computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities;R R;R;REBUFF;
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