NEUROLIFE

Welcome to the Brand page for “NEUROLIFE”, which is offered here for Virtual reality software for use in the stimulation and sensing of the nervous system and muscles in the human body and sensing of movement of the body for home, institutional or clinical use in gaming, mental training, promoting neuroplasticity, and physical training; kit consisting of a headset, a digital recorder and transmitter, and a visual display for use in monitoring the concentration and mental acuity of persons engaged in gaming, mental training, improving neuroplasticity, and physical training; computer hardware and software system for stimulation and sensing of the nervous system and muscles of the human body and sensing of movement of the body, comprised primarily of at least one sleeve and brain activity monitoring device for use in stimulating and sensing the brain, nervous system and muscles, in connection with playing games, mental training, improving neuroplasticity, and physical training; computer software for use in the operation of medical and therapeutic devices and apparatus, electrode arrays and sensors for the rehabilitation, treatment or stimulation of the nervous system and muscles in the human body affected by neural or neuromuscular diseases, disorders or injuries, for home and clinical use; computer software for use in operation of a system comprised of a sleeve and headset system for rehabilitation, treatment or stimulation of the nervous system and muscles of the human body; electronic game software for use in the evaluation of impairments to the nervous system and musculature caused by disease, disorder and injury, and for rehabilitation, treatment and stimulation of the nervous system and muscles;neuron life;integrated medical system for stimulation and sensing of the nervous system and muscles of the human body and sensing of movement of the body, comprised primarily of at least one sleeve and brain activity monitoring device for use in stimulating and sensing the brain, nervous system and muscles, to teach or enhance motor skills, mental skills and neuroplasticity; integrated medical monitoring devices consisting of sleeves and clothing fitted with sensors for detecting signals from the nervous system and muscles and sensors for detecting movement of the body, for use in monitoring the health and activity of people; medical and therapeutic devices and apparatus, a system comprised primarily of electronic stimulation apparatus for nerves and muscles for physical therapy purposes, software for use in operating and controlling the medical and therapeutic devices and apparatus, electrode arrays and sensors for the rehabilitation, treatment or stimulation of the nervous system and muscles in the human body affected by neural and neuromuscular diseases, disorders and injuries, for home and clinical use; system for rehabilitation, treatment or stimulation of the nervous system and muscles of the human body comprised primarily of a therapeutic sleeve and headset for use in stimulating the nervous system and muscles;.

Its status is currently believed to be active. Its class is unavailable. “NEUROLIFE” is believed to be currently owned by “BATTELLE MEMORIAL INSTITUTE”.


Owner:
BATTELLE MEMORIAL INSTITUTE
Owner Details
Description:
Virtual reality software for use in the stimulation and sensing of the nervous system and muscles in the human body and sensing of movement of the body for home, institutional or clinical use in gaming, mental training, promoting neuroplasticity, and physical training; kit consisting of a headset, a digital recorder and transmitter, and a visual display for use in monitoring the concentration and mental acuity of persons engaged in gaming, mental training, improving neuroplasticity, and physical training; Computer hardware and software system for stimulation and sensing of the nervous system and muscles of the human body and sensing of movement of the body, comprised primarily of at least one sleeve and brain activity monitoring device for use in stimulating and sensing the brain, nervous system and muscles, in connection with playing games, mental training, improving neuroplasticity, and physical training; computer software for use in the operation of medical and therapeutic devices and apparatus, electrode arrays and sensors for the rehabilitation, treatment or stimulation of the nervous system and muscles in the human body affected by neural or neuromuscular diseases, disorders or injuries, for home and clinical use; computer software for use in operation of a system comprised of a sleeve and headset system for rehabilitation, treatment or stimulation of the nervous system and muscles of the human body; electronic game software for use in the evaluation of impairments to the nervous system and musculature caused by disease, disorder and injury, and for rehabilitation, treatment and stimulation of the nervous system and muscles;NEURON LIFE;integrated medical system for stimulation and sensing of the nervous system and muscles of the human body and sensing of movement of the body, comprised primarily of at least one sleeve and brain activity monitoring device for use in stimulating and sensing the brain, nervous system and muscles, to teach or enhance motor skills, mental skills and neuroplasticity; Integrated medical monitoring devices consisting of sleeves and clothing fitted with sensors for detecting signals from the nervous system and muscles and sensors for detecting movement of the body, for use in monitoring the health and activity of people; medical and therapeutic devices and apparatus, a system comprised primarily of electronic stimulation apparatus for nerves and muscles for physical therapy purposes, software for use in operating and controlling the medical and therapeutic devices and apparatus, electrode arrays and sensors for the rehabilitation, treatment or stimulation of the nervous system and muscles in the human body affected by neural and neuromuscular diseases, disorders and injuries, for home and clinical use; system for rehabilitation, treatment or stimulation of the nervous system and muscles of the human body comprised primarily of a therapeutic sleeve and headset for use in stimulating the nervous system and muscles;
Categories: VIRTUAL REALITY SOFTWARE USE